Zombicide


Zombicide

Zombicide is a collaborative game for 1 to 6 players, ages 13 and up. A game can last for 30mn (beginner board) to 4 hours (expert board). Each player controls between one (for 6 players) and four (solo game) survivors, human trapped in a zombie-infested town. In fact, “survivors” quickly change to “hunters” to smash zombies through and through. However, the team must constantly maintain a balance between survival and slaughter, for as the zombicide continues, the Danger Level increases, and the infected grow in numbers. Any misstep can turn to disaster. Zombicide is a fun and easy game with cool miniatures in an archetypical, popular and comics-inspired environment. Ambiance is constantly balanced between “beat’em up” and “survival horror” as survivors keep switching from prey to predators. Humor and gloom happily marry in a zombie-fest. Ages: 14+ | Players: 1 - 6 |  Playtime: 60 minutes

$130.00

Zombicide : Angry Neighbors

Angry Neighbors is an expansion for the Zombicide board game. Go for a hell of a tour in the neighborhood with four brand new survivors, their Zombivor counterparts, and eight companion sidekicks! Featuring 15 missions (5 for each core game) for hours of fun, this expansion uses three new game tiles filled with holes in the floors and intriguing new places to explore. Arm your team with new Equipment cards (Crossbow! Winchester! Zomb’ Knuckles!) to chase the fast and unpredictable zombie Seekers. Enjoy the (angry) neighborhood! A Zombicide core game box is needed to enjoy this expansion.

$95.00

Zombicide : Black Plague

Zombicide: Black Plague is a standalone cooperative boardgame for 1 to 6 players that brings the relentless zombie-killing action of Zombicide into a brand new fantasy setting! Players control a party of survivors as they fight to rid the land of an invasion of zombies controlled by the game itself. Survivors find weapons, learn spells, battle zombies, and gain experience. The more experienced they get, the more powerful they become, but the more zombies rise to face them! Contents: 71 minis , 6 survivor- plastic dashboards, color bases, and ID Cards , 9 double-sided game tiles , 125 cards , 48 plastic trackers , 63 tokens , 6 dice & 1 rulebook. Ages: 13+ | Players: 1 - 6 |  Playtime: 60 minutes

$150.00

Zombicide : Black Plague - Wulfsburg Expansion

Wulfsburg is an expansion for the Zombicide: Black Plague board game. Explore new ways to hunt zombies with four new survivors and 18 new Equipment cards featuring magic weapons and potent spells! Beware, however: the quick and merciless Zombie Wolfz are on your tail all through 10 breathtaking new missions. Slash your way to the top of the towers marking your new hunting ground. Who’s the apex predator now? Welcome to Wulfsburg! A Zombicide: Black Plague core game is needed to enjoy this expansion. Ages: 14+ | Players: 1 - 10 |  Playtime: 60 minutes

$100.00

Zombicide : Green Horde

This sequel to the smash hit Zombicide: Black Plague will bring players back into a world of deadly medieval fantasy, this time filled with infected orcs and goblins who will put survivors to the ultimate test. This green menace is not only stronger than their human counterparts, but they also tend to gather into massive hordes that ambush the survivors when they least expect it. Uncover the many surprises the Green Horde has in store for you! They were a brave people, living on the edge of the Orcish lands?on the Western frontier. It was a rough country, where nature grows wild, and the weather can change at a moment’s notice. They fought with the brutish Orcs many times, withstanding raids on their villages and fields. Never once, in all those battles, did they consider leaving for safer regions of the world. This was their land, their ancestor’s land. Generations had grown up in its green forests and fields, taking what the earth gave them, and defending what was theirs. But the Orcs were relentless, becoming bolder and bolder as time went on. When the plague hit, it wasn’t long before the Orcs became infected. All it took was one bite, and the sickness spread through their ranks like wildfire. What the plague robbed the Orcs of in intelligence, agency, and personality, it replaced with a single-minded goal: destroy the living and feast on their flesh. The Orcs band together now, a pack, a horde. They travel the countryside, attacking the towns they come across, but now stealing some crops or a cow or two doesn’t suffice. They’re not satisfied until the people of the village are dead... or perhaps worse, undead. Zombicide: Green Horde is coming to Kickstarter on May 30. It is the standalone sequel to Zombicide: Black Plague. Set in the same medieval era, players will take on the role of Survivors looking to defeat the shuffling, undead menace by any means possible. In Green Horde, up to six players can join the battle for survival. They’ll combine forces and work cooperatively to accomplish their goals, and against all odds, stay alive. Fans of the Zombicide series have become familiar with the Walkers, Runners, Fatties, and Abominations that shuffle around, looking for victims. But the creatures they will face are not just zombie humans, they’re zombie orcs! The Survivors will have to gear up with a wide variety of medieval equipment if they hope to outlast these fearsome foes. Zombie Orcs are stronger than the classic zombie and represent a stiffer challenge to even seasoned undead-hunting veterans. Orc Walkers used to be the grunt warriors of the Orcish tribes. Their intelligence is gone, but they retain their strength and ferocity in battle. Orc Fatties were the real strength of the tribes. Tougher than even the average Orc, battles with them should not be entered into lightly. The Runners in Zombicide: Green Horde were once goblins, the smaller cousins of Orcs. They are fast, unpredictable, and have retained their instincts for survival. Not much is known about the origins of the Orcish Abominations. However, there are two things that are certain: you’ll need to have a solid plan to destroy them, and you’ll need an escape route. As the different zombies are dispatched, the Survivors will earn experience points, unlocking abilities and better preparing them for the challenges they will face. A new challenge for the Survivors is the Horde. It represents a growing group of Orc zombies that are ready to enter the board in an unexpected location and ambush the Survivors. As zombie cards with the Horde symbol are drawn, one extra zombie miniature of the same type is set aside, collectively forming the Horde. They will be locked into place until an “Enter the Horde!” card is drawn, spawning the Horde on the board. Any Survivor caught on their own near this roving menace would best beat a hasty retreat. With such menacing new foes, the Survivors are going to have their hands full dealing with the Green Horde. Luckily, they’ll have some awesome new weapons and spells on their side to help combat the rotting masses. Things like the Lava Burst, the Norse Sword, and the Bone Kukri will all be helpful when hacking through a pack of the undead. Oh, and if they should gather together too tightly, the Survivors can always hit them with the catapult...(did we not mention the catapult?). Zombicide: Green Horde includes ten new challenging quests, featuring some of the toughest scenarios a Survivor has ever had to face. With new terrain, like ledges and water holes, and the ever-present threat of the Green Horde making an appearance, the team will have to plan their routes carefully. Sometimes avoiding trouble is better than facing it head on! Zombicide: Green Horde is the next chapter in the ever-evolving world of Zombicide. There’s no rest for the Survivors if they hope to battle their way to a new hope and a new beginning. Fans of the series will delight in the new challenges placed in front of them, but Zombicide: Green Horde is also a great introduction to the series. Even new players will be firing Spiked Bows or Telekinetic Blasts at the enemy in no time. Players: 1 - 6
Ages: 14+
Playtime: 1hr

$160.00

Zombicide : Green Horde - Friends and Foes Expansion

It’s impossible to predict how the zombie plague will affect someone when they’re infected. It quickly mutates, forming all manner of undead monstrosities. One such mutation is the Tainted variety. Covered in nasty spiked growths and with acidic blood, they flail around upon being struck, doing damage to everything nearby. It’s enough to make a survivor go insane. Thankfully, there’s faithful companions that are ready to not only soothe the nerves but also add their claws and fangs to beating back the horde. The Green Horde: Friends and Foes expansion brings a lot of new material to games of Zombicide. It contains four new survivors, plus their ID cards and new equipment. Tagging along are six new familiars, who can be acquired throughout the game. Their help will be needed to take on the new Tainted Walkers and the hulking Tainted Abomination. There’s also a new 10-scenario adventure pack that utilize five new double-sided terrain tiles. This is an expansion. The Zombicide: Green Horde core game is required to play.

$80.00

Zombicide : Green Horde - No Rest for the Wicked Expansion

The zombie plague is not limited to just humans and orcs. All manner of creatures are succumbing to the vile disease and launching an assault against the living. The rats that form into undead swarms are bad enough. Then there’s the ghostly Spectral Walkers that are only damaged by magic. But when there’s a zombie dragon to deal with, that’s a whole other category of terror! To take that out, the survivors are gonna need a bigger crossbow. The Green Horde: No Rest for the Wicked expansion gives players several new horrors to face during their games of Black Plague. It contains a huge Necromantic Dragon, as well as Spectral Walkers, and swarms of zombie Ratz. Thankfully, there’s some new weaponry they can use in the form of the Ballista. They’re gonna need it!**This is an expansion. The Zombicide: Green Horde Core game is required to play.

$80.00

Zombicide : Invader

Humans set off into the stars in search of high-powered fuel and found it in the remote corner of the universe on the small planet PK-L7. Their discovery of Xenium — a dark, oily compound deep below the planet's surface — was everything they hoped for. But they found something else, too. The Xenos attack was brutal and unrelenting. While the scientists and soldiers have held them off the best they could, the Xenos are still coming... Zombicide: Invader is a cooperative game in which 1-6 players face Xenos, an unfathomable swarm of infected Xenos controlled by the game itself. Each player takes on the role of one to six survivors in a sci-fi setting being overwhelmed by these Xenos. The goal is simple: Choose a mission, complete its objectives, kill as many Xenos as possible, and (most importantly) survive! Survivors will fight Xenos, rescue each other, recover vital data, unveil dark secrets, and much more! Survivors can be civilians or soldiers, each with specialized skills. They all play together as a team, trading equipment, and covering each other. They use whatever weapons they can get to kill Xenos and slow the invasion. The better the weapon, the higher the body count, but the more Xenos will appear, attracted by the onslaught! Survivors must also be mindful of their location as conventional weapons work fine indoors, but the planet’s oxygen-starved surface, they'll need to arm themselves with more specialized weaponry. Lasers, anyone? Most of the time, Xenos are predictable, but there are a lot of them and they use nasty tactics not encountered in previous Zombicide games. Only through cooperation can players achieve the Mission objectives and win.Ages: 14+ | Players: 1 - 6 |  Playtime: 60 minutes

$160.00

Zombicide : Prison Outbreak

Zombicide Season 2: Prison Outbreak is a collaborative game for 1 to 6 players, ages 13 and up. A game can last for 30mn (beginner board) to 4 hours (expert board). Each player controls between one (for 6 players) and six (solo game) survivors of different backgrounds and origins, all battling zombies in a prison and its surrounding areas. Through the missions featured in the game, your team tries to clean out the prison and make it into a safe haven. Good luck – you’re going to need it. Survivors must accomplish specific goals while constantly battling zombies and gaining new skills in the process.
Be careful, however: the Danger Level rises with your experience, and the more zombies you kill, the more zombies come for you. In the end, swarms of zombies block your path to victory. Luckily, you have the will and the weapons to kill them all! Zombicide Season 2: Prison Outbreak is designed both as a stand-alone game for new players and an expansion for Season 1 owners.
It’s a fast-paced, fun, and easy-to-learn game with action movie characters and themes. Your team must develop innovative tactics to find the balance between survival against all odds and furious zombie hunting.
Cooperation and friendship are your best tools to achieve victory. Engage in a Zombicide with your family and friends! Ages: 14+ | Players: 1 - 6 |  Playtime: 60 minutes

$160.00

Zombicide : Rue Morgue

Zombicide Season 3: Rue Morgue is a collaborative game for 1 to 12 players, ages 13 and up. Designed as a standalone game, it is fully compatible with all other Zombicide products, like Season 2: Prison Outbreak or the Angry Neighbors expansion. Take the lead of a survivor team and harness its members’ unique skills to achieve victory against the hordes of zombies! The infected creatures are controlled by simple rules and a deck of cards. Play 14 missions on 14 different maps made from the included modular map tiles, or create your own. Find weapons. Kill zombies. The more zombies you kill, the more skilled you get, and the more zombies appear. Choose your team members among twelve survivors and lead them with Team Actions. Launch an assault against zombie nests in towns, haunted camps, and even hospitals. Face the new skinner zombies, deadly opponents able to keep on fighting as crawlers when cut in half! Supplies are scarce enough to pit team against team in the brutal Competitive mode, but weapons like bows, chainsaws, Molotov cocktails, shotguns, and urban maces can be found anywhere. The only way out is Zombicide! Game contents: 92 minis (32mm scale): 12 Survivors, 40 Skinner Walkers, 8 Skinner Fatties, 16 Skinner Runners, 15 Crawlers, 1 A-Bomb Abomination , 12 double-sided Survivor Identity Cards , 155 mini-cards (42 Zombie cards, 62 Equipment cards, 6 Wounded cards) , 9 reversible and modular game tiles , 92 tokens , 8 dice , 12 experience trackers , 11 Tent cards , 9 Team Action cards. Ages: 13+ | Players: 1 - 6 |  Playtime: 60 minutes

$140.00

Zombicide : Toxic City Mall

Expansion – Zombicide Season 2 People hung around malls for as long as I can remember. Now I realize most—if not all—of them were zombies before they turned into infected monsters. Not too long ago, they ran after the latest handbag or shoes. Now, they run after the best meal around. That means you. Me. All of us; the survivors. Welcome to the mall: it’s Black Friday and YOU are the best offer. Toxic City Mall is an expansion to both Zombicide Season 1 and Zombicide Season 2: Prison Outbreak. You need either one of these boxes to enjoy Toxic City Mall. Toxic City Mall offers new content and game modes to expand your Zombicide experience. The mall is infested with toxic zombies, bizarrely mutated monsters that release toxic blood sprays when killed. Keep your distance and aim carefully! Lucky for you, four new survivors are joining the party with new weapons and new skills. The toxic threat calls for maximum power! Toxic City Mall introduces the Ultrared mode, allowing your favorite survivors to keep on gaining experience and skills after reaching the Red Danger Level. It also features the Zombivor rules (also included in Zombicide Season 2 : Prison Outbreak): upon defeat, your survivors can get back to the fight as zombie heroes with rules and skills all their own. The once joyful and colorful mall has suffered from the zombie invasion. Desperate battles occurred here. Toxic City Mall includes barricades and rubble tokens to alter the boards and change your team tactics. Of course, you can use such tokens with any Zombicide tiles, published missions, and missions of your own invention! Game contents: 43 minis (32mm scale): 14 Survivor miniatures (4 base survivors and their 4 alternate Zombivor versions, 6 Zombivor versions of the Zombicide Season 1 Survivors), and 29 Zombie miniatures (Toxic Walkers, Toxic Fatties, Toxic Runners, and a Toxic Abomination) , 10 double-sided Survivor Identity Cards , 56 mini-cards (12 Zombie cards, 28 Equipment cards, 16 Wounded cards) , 4 reversible and modular game tiles , 43 tokens , 12 experience trackers. Ages: 14+ | Players: 1 - 6 |  Playtime: 60 minutes

$95.00

Displaying 1 to 11 (of 11 products)
Manufacturers
We Accept