Blank Marry Kill is a game of difficult choices for 3-10 players. In this game, Jack Dire applies the style of of his games Superfight and Red Flags to a familiar game, and adds some huge twists.
A random option is played every round, such as “SWITCH TOP HALVES WITH”, making the judge decide to switch top halves with, marry, or kill each of the three character cards (like “BOB ROSS, YOUR CLONE, and A HORSE-SIZED DUCK”).
Players guess what the judge will do, then play attribute cards like “IF YOU TOUCH THEM YOU DIE” on each character to convince the judge to do what they guessed. Blank Marry Kill is easy to learn, and results in some amazing conversations as players learn what their friends and family would do to and with ridiculous characters and things.
New take on a classic conversation game
The "BLANK" option comes from randomly drawn actions like "PERMANENTLY SWAP VOICES WITH" and "BE ROOMMATES WITH"
Players: 3 - 10
Pitchstorm - Base Game
Pitchstorm is a party card game that puts players in the position of unprepared writers pitching movie ideas to the world's worst executives.
During each round, one player acts as the executive, and everyone else attempts to pitch them movie ideas based on a character card and a plot card. At some point during each pitch, though, the executive may add a note card to the pitch and force the writer to add some really terrible new elements to their movie.
At the end of the pitches, the executive chooses which movie they liked the best, with that person scoring a point, then the game continues from there.
In groups of 6-12, players split into teams of two and must work with a partner to pitch their movie. This also means that there are two executives, and each of them gets to play a note card onto the pitch, leading to some pretty ridiculous movies.
Red Flags Core Deck
This is the main 400-card starter deck for Red Flags. From the creator of Superfight, Red Flags is a party game about convincing your friends to go on terrible dates. Here's how it works: One of your friends is going to be the single. Every other player uses perk cards to make a hot date that they think would be a great match for that person. You'll get characters like: a brain surgeon that loves to cuddle, an Olympic gymnast that loves video games, and a famous musician that owns your favorite sports team But then everyone gets to play a Red Flag onto another player at the table. Now all of these perfect dates will have flaws like: Punches every barista they see, wears a diaper because it’s "more convenient," or collects human skulls, says they’re practically free! Now that all of the dates are horrible, everyone tries to convince the single to go out with their date. That's pretty much it. The game can be as raunchy or tame as your imaginations allow.
Ages: 18+ | Players: 3+
This is the main starter deck for Superfight
Superfight is a hilarious card game based on fights between characters with superpowers and super problems.
The game consists of two decks:
One deck contains 160 characters, such as:
Child Beauty Pageant Queen ,
George W. Bush.
And the other deck contains 340 powers and problems, such as:
Inside a Giant Hamster Ball
Can Turn Invisible While Singing Showtunes
Armed with a Chainsaw
Players create fighters from these cards, then argue with one another over who would win in a fight!
They say Expansion Packs are the spice of life, and who are we to argue? At least, I think that’s the saying…
The Red Deck adds one hundred really terrible and likely offensive cards to Superfight.
Viewer discretion advised.
The Grimm Masquerade is a light strategic deduction game in the world of
the Grimm Forest. Players take the roles of legendary fairy tale
characters at the Beast's masquerade, and must deduce the identiy of
their opponents before their own identity is discovered.Ages: 8+ | Players: 2 - 5 | Playtime: 20 - 40 minutes
The Walking Dead: Something to Fear is a
simultaneous card selection game with variable powers for 2-6 players
and uneasy partnerships. Players must outwit their frenemies in order to
acquire the best sets of cards to win the game, but if players aren't
careful, the group will be overwhelmed and everyone will lose. In The Walking Dead: Something to Fear,
players attempt to survive nine waves of walkers and brutal villains
while collecting supplies and weapons in the post-apocalyptic world of
Skybound’s acclaimed series, The Walking Dead.
Each round, players secretly play 1 card from their hand facedown.
All cards are simultaneously revealed to determine round turn order, and
ability resolution(s). Players use iconic characters to secure sets of
cards in an attempt to survive the harsh conditions the groups face. At
the end of each round, 1 card will escape the group and deal an amount
of damage to all players at the end of the game.
Players must manage 20 collective group health, and if all players
survive, the player with the highest set collection score wins! If the
group takes 20 or more damage at the end of the game, all players lose.
Do you have what it takes to survive?Ages: 12+ | Players: 2 - 6 | Playtime: 20 - 45 minutes
The battle for survival from the smash hit ‘The Walking Dead’ series comes to the Tabletop... The base game contains all you need to get playing The Walking Dead miniatures game All Out War.
Highly detailed miniatures of Rick and Carl
An opposing band of 4 desperate survivors
A horde of 12 different Walker models
Custom ‘The Walking Dead’ dice set
Complete 40 page rulebook for pitched PvP battles
Quick start guide offering new players a walk-through rules intro
Extra rules for solo play and upgraded scenery rules
All the cards and counters you need to play
Players: 1 - 4
Playtime: 30 - 60 mins