Sierra Madre Games


Greenland

Imagine you are a tribe on an island slowly freezing over. The supply ships stop coming, and the only means to survival is intermarriage to discover the survival secrets of the other cultures: Tunit, Vikings, Inuit, Sea Sami. In Greenland you get to play through a momentous period of human history. You play as one of the peoples who attempted to colonize Greenland during the Middle Ages. This version of Greenland also includes the little-known Sea Sami expansion pack. Compared with the 2nd edition, introduces a 4th player (Sea Sami), custom meeples for each tribe, new domestic animals and daughters, upgraded art, new play aids. Contains 63 cards, 4 elder boards, 72 custom meeples, 4 large meeples, 52 disks for energy, ivory, and iron, 10 dice. Players: 1 - 4
Ages: 12+
Playtime: 1 - 2 hrs

$70.00

Neanderthal

Humanity's evolution as a species has accelerated over the last 30,000-40,000 years in a manner unparalleled in the evolution of life on Earth. What triggered this change? Genetic mutation? Probably not. Our brains and anatomy have remained relatively unchanged for 4 million years. An encounter with different hominid species? Perhaps... As a player, you will play through the critical epoch during which this change occurred. After millions of years of an uninterrupted, modest nomadic existence, we suddenly developed complex language, began forming tribes and building villages. You play as one of the human species existing at that time. The game system enables you to follow your tribe's evolution as well as that of the environment in which you live. In Ice Age Europe, you are either the Archaic, Neanderthal, or Cro-Magnon species. Assign your males to hunt megafauna while avoiding predators. Specialize your elders for fire, inventions, war, or animal husbandry. Choose your mating strategy - promiscuous, harems, or pair bonding. Intermarriage leads to increased vocabulary and cognitive fluidity. Compared with the 1st edition, contains custom meeples for each tribe, upgraded art, new play aids. Contains: 60 cards, 3 elder boards, 54 meeples, 3 large meeples, 45 disks for social, nature, & technical vocabulary, 10 dice. Ages: 12+ | Players: 1 - 3 |  Playtime: 60 - 120 minutes

$70.00

Viticulture : Essential Edition

You find yourself in rustic, pre-modern Tuscany, where you’ve inherited a meager vineyard. You own a few plots of land, an old crush pad, a tiny cellar, 3 workers…and the dream of owning the best winery in Italy. Your job is to allocate your workers and helpful visitors to complete various tasks throughout the year. Each season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There’s competition over those tasks, and often the first worker to arrive at each one has an advantage over the rest. Using those workers and visitors, you can expand your vineyard by building structures, planting vines, and filling wine orders as you work towards the goal of owning the most successful winery in Tuscany. Players:1 - 6 Ages:13+ Playtime:45 - 90 minutes

$100.00

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