As @ 09.02.2017: Roxley Games specializes in games that are innovative. Whether it’s a new theme or a new mechanism, we strive to bring something different to the market under our brand. Roxley Games are also highly polished: we do not release games that are half baked, and do our absolute best to ensure the ones we do release are well balanced.

Brass Birmingham

Brass: Birmingham is an economic strategy game sequel to Martin Wallace' 2007 masterpiece, Brass. Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870. As in its predecessor, you must develop, build, and establish your industries and network, in an effort to exploit low or high market demands. Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game): 1) Build - Pay required resources and place an industry tile.
2) Network - Add a rail / canal link, expanding your network.
3) Develop - Increase the VP value of an industry.
4) Sell - Sell your cotton, manufactured goods and pottery.
5) Loan - Take a £30 loan and reduce your income. Brass: Birmingham also features a new sixth action: 6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.) The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles. Birmingham features dynamic scoring canals/rails. Instead of each flipped industry tile giving a static 1 VP to all connected canals and rails, many industries give 0 or even 2 VPs. This provides players with the opportunity to score much higher value canals in the first era, and creates interesting strategy with industry placement. Iron, coal, and cotton are three industries which appear in both the original Brass as well as in Brass: Birmingham. New "Sell" system Brewing has become a fundamental part of the culture in Birmingham. You must now sell your product through traders located around the edges of the board. Each of these traders is looking for a specific type of good each game. To sell cotton, pottery, or manufactured goods to these traders, you must also "grease the wheels of industry" by consuming beer. For example, a level 1 cotton mill requires one beer to flip. As an incentive to sell early, the first player to sell to a trader receives free beer. Birmingham features three all-new industry types: Brewery - Produces precious beer barrels required to sell goods. Manufactured goods - Function like cotton, but features eight levels. Each level of manufactured goods provides unique rewards, rather than just escalating in VPs, making it a more versatile (yet potentially more difficult) path vs cotton. Pottery - These behemoths of Birmingham offer huge VPs, but at a huge cost and need to plan. Increased Coal and Iron Market size - The price of coal and iron can now go up to $8 per cube, and it's not uncommon. Brass: Birmingham is a finely brewed sequel to one of history's most industrial economic games. It offers a very different story arc and experience from its predecessor. Many of the tried and true strategies of the original are no longer as powerful as they once were, and other interesting new strategies are waiting for you to discover.Ages: 14+ | Players: 2 - 4 |  Playtime: 60 - 120 minutes



Build Like A Mortal Win Like a God Do you have what it takes to join the pantheon of winners? Build like a mortal and win like a God in the game of Santorini! Created by mathematician and educator Gordon Hamilton, this pure strategy game requires players to sharpen their wits! Everyone can gather around Santorini and face-off in a build-to-the-finish. How to Play Move, build and win – but it may not be that easy! To begin, players use their blocks and builder pieces to move into neighbouring spaces on the board. The first one to build a 3-story structure wins! Along the way, players may end up between a rock and a hard place. When divine intervention is necessary, each player can use their God card to bend or break the rules, according to their will. Develop Strategy Skills Facing-off against opponents in the game of Santorini is a great way for kids and adults alike to develop critical thinking! Players will need to anticipate other players’ moves and think on the spot when a God card is used! Not only fun and exciting, this game is a great way to hone analytical skill. Fun for Kids and Adults Simple enough for a child to grasp, but complex enough to challenge an adult, Santorini is a great option for family game night. Since players determine the level of difficulty, each game can be tailored! Kids can face off against their friends, or adults can challenge each other in this battle of pure strategy. With so much to explore Santorini is the board game fit for the Gods. Stunning Game Set Not just fun and challenging, the game of Santorini is as beautiful as its namesake. The picturesque board and building blocks are reminiscent of Greek architecture and are designed to make play even more enjoyable! Bring the Mediterranean into your living room with Santorini. Contents: 22 Bottom Blocks, 18 Middle Blocks, 14 Top Blocks, 18 Domes, 6 Builders, 30 God Cards, 1 Play Board, 1 Decorative Cliff & 1 Instruction Sheet. Ages: 8+ | Players: 2 - 4


Steampunk Rally

Steampunk Rally is a strategy game that incorporates steampunk as more than just a bit of chrome. Using a unique dice-placement mechanism, players take on the roles of famous inventors from the turn of the last century like Nikola Tesla and Marie Curie, constructing fantastical contraptions that make use of steam, heat and electricity in an attempt to win a no-holds-barred race through the Swiss alps. Players:2 - 8 Game Length:60 minutes Ages:14+


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