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Board Games

13 Days The Cuban Missile Crisis

For Thirteen Days in 1962 the world stood at the brink of atomic destruction as the United States and Soviet Union faced off over missiles which had been placed in Cuba.
Would the USSR back down and remove the missiles?
Would the U.S. push forward with a full invasion or send bombers towards targets within the Soviet Union?
Who would blink first? 13 Days is a game recreating the tension of those two weeks as players play cards which shape political events around the world.
If you love tense gamesmanship from classics like Twilight Struggle, our new strategy game will have your heart racing over 45 minutes of game play.
With easy setup and a very manageable components list, 13 Days is a great introductory game for new players unfamiliar with card-driven games. For all the history buffs out there, 13 Days comes with a booklet covering the real historical events that took place in 1962, as well as a complete play-by-play game play-through with commentary. Game Components: 1 Game board , 39 Strategy cards , 1 Personal letter card , 13 Agenda cards , 34 Influence cubes , 6 DEFCON markers , 6 Flag counters , 1 Yellow prestige marker , 1 Black round marker. Ages: 10+ | Players: 2 |  Playtime: 45 minutes

$50.00

1830 Railroads and Robber Barons

It is the dawn of the "Age of Railroading" in America. You're a wealthy investor and speculator betting that the new technology will revolutionize transport. Commerce will no longer depend on rutted roads and slow canals. Instead, it will ride the rails on swift, powerful "Iron Horses." 1830 is an acclaimed railroad investment and building game covering the years 1830 to present. You and your fellow players become the stockholders of America's first railroad corporations. Since the largest shareholder becomes president, you compete for control of the strongest firms. As president, generate revenue by building track and buying and operating trains-regardless of shareholders' needs. Meanwhile, you pay heed to the volatile stock market. You strive to invest in flourishing companies in order to earn healthy dividends. You try to buy stock in corporations that are rising in value, collect strong, and sell before the stock values drop. 1830 contains rules and components for Francis Tresham's original classic design, a faster-playing basic game, and a host of exciting new variants from some of the world's best railroad game developers. The 2-sided map lets you develop the Eastern U.S. using different art. So, get ready to be a railroad baron. Start investing and building. Become America's first great rail tycoon!
Contents: 2-sided map board with stock market, Board tiles for scenarios, Illustrated train cards, Company share cards, Illustrated company, par value, & marker tokens, 2-sided rail tiles colored by development level, Company charters &
Money. Ages: 12+ | Players: 2 - 6 |  Playtime: 180 - 360 minutes

$120.00

20th Century Limited

Become part of a U.S. National Institution of the early 20th Century, as you build the routes and reputation of The Most Famous Train in the World: the 20th Century Limited. You are American rail luminaries, creating small independent lines to serve local cities. Plying your business acumen, you plan to sell these lines to larger companies. Of course, you wouldn’t be where you are today without knowing a thing or two about turning tricky situations to your advantage: You have a scheme in mind to get the big companies what they need, without necessarily having, shall we say, exclusive ownership of it.... Players: 2 - 5
Age: 14 +
Game Length: 30-60 minutes

$79.99

878 Vikings

The year is 878. For the past 75 years, Viking raiding parties from Norway and Denmark have been terrorizing the coasts of England with ‘hit and run’ attacks. The treasures and stories gained from these attacks have allowed the Norsemen to raise huge hosts of eager men seeking glory and riches. These armies now stand poised to thunder across England where they will settle and farm the fertile land they conquer. The divided English kingdoms are unprepared for this impending onslaught. The Vikings are coming! In 878: Vikings – Invasions of England, players control the invading Vikings or the English nobles who are trying to withstand the invasion. Viking players either play as Norsemen Viking freeman or as the fearless Viking shock troops known as Berserkers. The English play as the Housecarl, the Kings’ household troops, or as the Thegns who were regional noble Leaders. The English players will also be able to call up the peasant levies, called the Fyrd, to defend their cities. Players for each side strategize together in order to coordinate their strategies. Each side attempts to control Cities on the map to win. The English start the game controlling all of England but a Viking Leader will invade from the sea each Turn. The English players raise reinforcements from cities they control, while the Vikings must wait for a new invasion for reinforcements. The game ends when the Treaty of Wedmore is called and the side controlling the most cities wins the game. Ages: 12+ | Players: 2 - 4

$120.00

8Bit Box

THE FIRST Generation BOARDGAME CONSOLE! 8Bit Box is a board game that will remind you the golden age of video games as each player has a gamepad to program their actions, using three wheels: direction, symbol, and value. The base game contains three different games influenced by classic old-school video games. Players: 3 - 4
Ages: 6+
Playtime: 15 mins

$80.00

A Column of Fire the Game

The setting is Europe in the time of Elizabeth I. In England, France, Spain and the Netherlands, Catholics and Protestants compete for power and influence. In this politically unstable environment, resourceful operatives and courageous secret agents plot to secure power for their rulers. The balance of power shifts back and forth amidst foiled assassinations, successful rebellions, and futile invasions. And not infrequently, those who sympathize with the weak are expelled from the country. The real enemies, then as now, are not the rival religions. The true battle pits those who believe in tolerance and compromise against the tyrants who would impose their ideas on everyone else. Ages: 12+ | Players: 2 - 4 |  Playtime: 90 minutes

$100.00

A Feast for Odin

A Feast for Odin Command a Viking band and create your own saga in this epic game. From the Land of Ice and Snow In this epic game, command a band of Vikings to trade, hunt, raid, pillage, and plunder in search of wealth and glory for your tribe. A Feast for Odin is a saga in the form of a board game, from acclaimed designer Uwe Rosenberg. In this strategic worker placement game for one to four players, you will experience the Viking way of life. Each player explores new territories—and raids the villages they find there—to increase their wealth and glory, while also taking part in day-to-day activities such as gathering food to feed their band of hungry Vikings. In the end, the player whose possessions carry the greatest value is the winner. The Viking Way Delve into the land of Vikings as you determine which tasks your band will perform. Send some of your Vikings to produce goods such as wool, spices, and silver, then send others to trade these goods for more valuable resources. Or send a ship to explore new lands, adding more boards—and even more options—to your home board. Your goal is to fill your home board with a horde of goods collected from the activities chosen. The goods tiles come in different sizes, however, so make sure you can find room for them on your board. By placing tiles strategically, you can cover spaces that reduce your final score and raise your income to increase your wealth.
It Takes a Village The heartiest Viking can’t perform raids or produce goods on an empty stomach. You'll want to make sure they have enough food for their feast at the end of each round. From simple beans to hearty plates of meat, your Vikings must be well-fed or you must take a penalty. In A Feast for Odin, you must strike a balance between accumulating wealth through raids and providing for your tribe's basic necessities. The Viking chieftain who can best maintain this balance will emerge victorious. 
A World of Possibilities Blending worker and tile-placement game elements with intriguing puzzle aspects, A Feast for Odin provides an unforgettable experience. With an entire action board’s worth of possibilities each round, every new game presents unique challenges, opportunities, and paths to victory. Take command of your Vikings, sail into the unknown, and write your own saga in A Feast for Odin! 
Contents: Rule-book, 1 Action Board, 4 Home Boards, 1 Small Ship Supply Board, 4 2-Sided Exploration Boards, 1 Oval Special Supply Board, 2 Goods Boxes, 8-Sided Die, 12-Sided Die, 15 Special Tiles, 2 Extension Tiles, 1 Round Overview Tile, 11 Building Tiles, 32 Ship Tiles, 346 Goods Tiles, 125 Silver Coin Tokens, 32 Wood Tokens, 24 Stone Tokens, 40 Ore Tokens, 48 Vikings, 1 Start Player Moose Token, 1 White Round Tracking Cube & 7 "Thing Penalty" Tiles. Ages: 14+ | Players: 1 - 4 |  Playtime: 30 minutes P/P

$170.00

A Feast for Odin : The Norwegians Expansion

A Feast for Odin: The Norwegians Discover and tame new lands, forge new items, and face new challenges when you return to the Viking way of life. Continue the epic saga started in A Feast for Odin with The Norwegians expansion. Broaden Your Horizons Immerse yourself deeper in the epic saga of A Feast for Odin with The Norwegians expansion. Return to the time of expedition and adventure when Vikings blazed a new trail. Set sail for new vistas to discover with 8 double-sided exploration boards. Uncover the Isle of Skye, Cork, Limerick, and more. Expand your civilization with personal artisan sheds that allow for specialized strategies for victory. Keep your Vikings well fed by utilizing the pig sty, assemble a stockpile of wood at the lumberjack’s hut, or forge weapons at the armory. Gather New Resources Blending worker and tile-placement game elements with intriguing puzzle aspects, The Norwegians expands the unforgettable experience that A Feast for Odin started. Explore even more possibilities with new modular action boards specifically suited for varying player counts, adding new spaces and a fifth action column. Keep your Vikings well-fed to continue their exploration, pillaging, and crafting. From simple grain to hearty plates of meat, the banquet table at the feast must be filled. 95 new goods tiles and 6 new special tiles provide new food and equipment to take care of your tribe’s basic necessities and accumulate more wealth. The Viking chieftain who can best maintain this balance will emerge victorious! Contents: 1 Goods Box, 3 Action Boards, 8 Exploration Boards, 6 Special Tiles, 1 Special Tile Supply Board, 6 Building Tiles, 1 Small Ship Supply Board, 8 Small Emigrations, 1 Mountain Strip, 10 “2 Silver” Coins, 16 Victory Point Tokens, 95 Goods Tiles, 1 Rulebook, 1 Scoring Pad.A Feast for Odin is required to enjoy this game. Ages: 14+ | Players: 1 - 4 |  Playtime: 30 - 120 minutes

$70.00

A Song of Ice and Fire Tabletop Miniature Game Starter Set

King Robert Baratheon is dead, and those in control of the Great Houses of Westeros have decided it’s time that they had a representative on the Iron Throne. The crows have been sent out. The bannermen have responded. The War of Five Kings is on! A Song of Ice & Fire: Tabletop Miniatures Game Starter Set - Stark vs. Lannister has everything needed for two players to fight epic battles. Containing forces for both House Stark and House Lannister, players build their armies, select leaders, construct their Tactics Deck, and engage in one of five different Game Modes. Ages: 14+ | Players: 2+ |  Playtime: 45 - 60 minutes

$230.00

A Song of Ice and Fire TMG : Baratheon Starter Set

King Robert Baratheon is dead. And while his (alleged) son Joffrey sits on the throne, there are other Baratheons who have also made claim to the kingdom. Both Renley and Stannis Baratheon have laid claim to the Iron Throne and they are willing to fight to take it. House Baratheon might be internally divided, but their troops are still just as strong as ever on the battlefield. The Baratheon Starter Set gives players everything they need to make their claim on the Iron Throne. It comes complete with a rulebook, dice, measuring sticks, stat cards, and miniatures to field a full army in the A Song of Ice and Fire: Tabletop Miniatures Game. Players will get two units of Baratheon Wardens, and a unit each of Baratheon Sentinels and Stag Knights. Along with that, there are Unit Attachments and NCUs, including characters such as Renley and Stannis Baratheon, Alester Florent, Shyra Errol, and more.Ages: 14+ | Players: 2+ |  Playtime: 45 - 60 minutes

$165.00

A Song of Ice and Fire TMG : Bolton Bastards Girls

Dogs have been used as part of the hunt for hundreds of years. Their keen sense of smell, swift running speed, and vicious bite have helped man put food on the table since their domestication. House Bolton, though, has trained dogs to not just hunt wild game, but men out on the field of battle. Accompanied by handlers, whose arrows help slow their prey, the dogs are quick to chew apart anyone they catch The Bastard’s Girls Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game allows Commanders to field this squad as part of their force. Being a Neutral unit, any other house can hire them on. Lightly armored, these swift hunters can easily take down enemies with a combination of arrows and teeth.

$60.00

A Song of Ice and Fire TMG : Bolton Cutthroats

On a battlefield where the fighting is done up close and personal, a reputation for vicious brutality can be just as effective a weapon as any blade or bow. The Bolton Cutthroats have simple armor and only a spiked mace at hand, but they are coldly efficient at cutting down enemies with much more elaborate armaments. The A Song of Ice and Fire: Tabletop Miniatures Game Bolton Cutthroats unit box contains 12 different Bolton Cutthroat miniatures in four different sculpts, one Dreadfort Captain Unit Attachment, a Movement Tray, and all of the associated Unit cards. The Cutthroats specialize in driving fear into their opponents, and with the Vicious Trait, they’ll be able to force their enemies to fail Panic Tests on a regular basis. It’s one thing to read about war in books, it’s quite another when you’re standing across the field from men who kill for sport!

$60.00

A Song of Ice and Fire TMG : Bolton Flayed Men

House Bolton gets the award for most-armored unit on the field of battle. The Flayed Men cavalry are clad in heavy plate armor and their horses are equally armored in thick barding. Only the toughest and largest horses can withstand the great weight put upon them by all that steel. While they might not be the fastest cavalry unit, they are certainly the hardiest. And their own war flails make enemy defenses seem pointless as the spiked balls wrap around limbs or curve over shields The Flayed Men Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game allows Commanders to field a rough and rugged cavalry unit in their forces. As a Neutral unit, The Flayed Men will work for any army willing to pay their price. They have some of the best Defense Saves in the game, letting them stay on the field, utilizing their nasty war flails on the enemy for quite some time.

$60.00

A Song of Ice and Fire TMG : Builder Crossbowmen

The Builders are the designers, engineers, and craftsmen that keep the Night’s Watch stocked with arms and armor, as well as create and maintain the siege weapons along The Wall. But everyone in the Night’s Watch must be ready to take up arms when a threat to Westeros appears, including the Builders. The Builder Crossbowmen unit box gives Night’s Watch commanders a dedicated ranged unit for their forces. Not very swift and lacking heavy armor, the Crossbowmen are still capable of dishing out damage at a distance. Their regular attacks have Sundering, meaning that they can easily pierce enemy armor, while their Order allows them to get a free attack on any enemy foolish enough to try and charge them.

$60.00

A Song of Ice and Fire TMG : Cave Dweller Savages

They Say that War is Savage, These Men Exemplify That
The Free Folk are often framed as simple savages by those that live further south. In many instances, that evaluation is wrong. While the Free Folk don’t harbor the trapping of much of civilization, they are not simply savages. The Cave Dwellers, though… they are simply savages. The Cave Dweller Savages Unit Box gives Free Folk commanders a new option on the battlefield. While the unit is armed simply with scavenged weapons they’ve found along the way to the battle, and are clothed in not much more than ratty old skins, they are still fearsome on the field, wading into combat with wild abandon. To further their fury, there is the Cave Dweller Alpha Unit Attachment, who can enhance the combat prowess of any unit they join.

$60.00

A Song of Ice and Fire TMG : Conscripts

When one makes their way into the Night’s Watch, they aren’t simply made a Sworn Brother immediately. While the organization has traditionally lax rules for recruitment, there is still a period where those that sign up are simply conscripts, being used where necessary to keep those south of The Wall safe. Eventually, if they survive, and with proper training, they will have the opportunity to join the Night’s Watch proper. The Conscripts Unit Box for the Night’s Watch army is not as strong or as tough as many of the other units available to Night’s Watch Commanders. However, what they lack in abilities they make up for in ease of fielding. Night’s Watch units can get costly points-wise to bring to battle, so the Conscripts can help balance numbers closer to equal. And the Watch Recruiter Unit Attachment can help any unit in the Night’s Watch army work just a bit more efficiently.

$60.00

A Song of Ice and Fire TMG : Crannogman Trackers

In combat, hitting the enemy without them being able to hit you back is a very powerful ability. In the battles of Westeros, warriors armed with bows can whittle down even heavily-armed foes, bringing victory to one side. In that role, Crannogman Trackers are the unit of choice for Free Folk commanders. They are lightly armed and armored, but that allows them to be quick and nimble. The skill with their bows means enemies risk dying under a hail of missile fire. When joined by a Crannogman Warden, they become even more deadly, giving them a guiding hand to who to attack next. The Cranogman Tracker Unit Box for A Song of Ice and Fire: Tabletop Miniatures Game comes complete with everything a Free Folk player needs to put these harassers on the battlefield. They excel at movement and fighting on enemy flanks. And the Warden Unit Attachment gives them bonuses when attacking foes that have yet to activate.

$60.00

A Song of Ice and Fire TMG : Free Folk Followers of Bone

Nobody Wants to End Up as Next Week’s Fashion
Many in Westeros regard those in the Free Folk army as savages, and many in the Free Folk seem to go out of their way to enhance that feeling. The Followers of Bone are devoted to the Lord of Bones and have bedecked themselves with an assortment of macabre skeletal accessories, including using them as weapons in battle. Their disquieting practices and appearance has a marked effect on the enemy. The Followers of Bone unit box gives Free Folk commanders a scary new unit to fill their ranks. The horrific visages of these warriors can cause enemies to shrink back instead of surging forward, making them take a Panic Test before they can attack the Followers. Add to that the Champion of Bone Unit Attachment that grants restored Wounds to the unit whenever an enemy fails a Panic Test when engaged with them, and the Followers can be a very durable unit, indeed.

$60.00

A Song of Ice and Fire TMG : Free Folk Starter Set

The Free Folk in the north care not for the squabbles of the various Houses south of The Wall. These nomadic tribes will go where they please. And recently, they’ve been flowing their way into warmer climes. However, the people already in those lands don’t take kindly to what appears to be an invasion force. Both sides are arming for war The A Song of Ice and Fire: Tabletop Miniatures Game Free Folk Starter Box has everything a player needs to start a Free Folk army. It contains two full units of Free Folk Raiders and Savage Giants, along with a unit of Free Folk Trappers. Additionally, it has various Unit Attachments, Commanders, and NPCs to customize what players field. Also included is the game rule-book, dice, tokens, measuring sticks, terrain templates, and everything necessary to send a force to war.

$165.00

A Song of Ice and Fire TMG : Knights of Casterly Rock

The Lannisters spare no expense when it comes to outfitting their troops. Even the regular line soldier has the finest in arms and armor. So when it comes to a unit as special as their mounted knights, cost is never an issue. The Knights of Casterly Rock have literally the best equipment and training that money can buy. And they are worth every penny on the battlefield as they cut their way through enemy ranks. The Lannister Knights of Casterly Rock Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game brings a fast, hard-hitting, and durable unit to the battlefield. Being cavalry, they get an extra movement at the start of their activation. They are also deadly on the charge, with their weapons gaining Critical Blow and Sundering. Enemies will also quickly become disheartened fighting them, being forces to make Panic Tests whenever the Knights survive a round of combat.

$60.00

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