Barony is a board game by Marc André that pits two to four players in a tug-of-war battle over fiefdoms and titles. As a baron, you rule one of the four most influential families of the region. With the help of your knights, you have to claim the richest and most fertile lands, colonize them, and above all, defend them against your opponents. Spread your armies out over thirty-six modular territory tiles as you try to climb up through the political ranks and get yourself crowned King.
Featuring rules that are easy to learn, a unique scoring system, and a beautiful landscape that changes from game to game, Barony offers a rich and entertaining foray into medieval politics and battles for players of all skill levels.
36 Territory tiles ,
80 Resource tokens,
112 wooden Pawns (28 knights; 20 cities; 8 strongholds; 56 villages)
Scoreboard and score counters ,
Player Reference sheet and rules.
Ages: 14+ | Players: 2 - 4 | Playtime: 45+ minutes
Barony : Sorcery Expansion
The struggle for the crown has never been so fierce!
Your scouts report the existence of ancestral ruins, remnants of an age where wizards controlled the empire. Explore these mysterious places and earn powerful powers. Use these spells to take the lead in the race for the throne. All the more that there are now five families with a claim to the king’s title.
18 tiles (9 lands, 9 spells) ,
29 wooden pawns (7 knights, 5 cities, 2 strongholds, 14 villages, 1 counter) ,
75 tokens (20 Resource, 30 Magic, 25 Mark).
14 YEARS AND MORE
Deep beneath the ocean waves, an unseen war is waged by rival
corporations. Take your place in the conn and prepare for battle
with Captain Sonar, a tense new real-time game of dueling submarines for
two to eight players. In every game of Captain Sonar, you and your
fellow players are split into two teams. You may be the Captain,
responsible for setting your submarine’s course and deciding when to
strike. The First Mate charges the ship’s systems, the Engineer keeps
the submarine fully operational, and the Radio Operator determines the
location of the enemy submarine. Only teamwork will give you the chance
to open fire and win the game! Ages: 14+ | Players: 2 - 8 | Playtime: 45 minutes
In the depths of the ocean, two submarine crews are engaged in a silent war, enemies forever.
SONAR Family is a submarine battle game in which two teams operate a
different submarine. Each player plays a crew member: the Captain or the
Radio Operator. The game comes with 4 Double-sided Captain Sheets and 4
Double-sided Radio Operator Sheets. These are maps that are dry erase
and are used to track movement and find the opposing team to sink their
submarine. The two teams are divided by a screen blocking the view of
each team’s maps.
If one of the two submarines loses its second structure point, its
team loses immediately. The team who sunk the submarine wins the game!Ages: 8+ | Players: 2 - 4 | Playtime: 30 minutes
Dice Town : A Fistful of Cards
Dice Town is in full effervescence, the first derricks make their appearance around the city. Will you be ready for this new adventure? The titles of exploitation are rare and only the smartest or luckiest, will become the new baron of the black gold.
This mini expansion offers a new mechanism centered around the titles of property. Only the player in possession of the greatest number of derricks will be able to claim the title of Baron of the black gold.
The Cowboys expansion adds an entirely new location, as well as gameplay options, to your Dice Town games. Discover the new Prairie location, recruit gutsy cowboys, and round up the biggest herd—stealing cows from your opponents if necessary—to make your fortune in the Western frontier. This expansion for two to five players builds on Dice Town Revised Edition with an additional board, new cards, and even cow miniatures. Gather your cowboys and rustle some cattle!
The second expansion for the classic Dice Town board game
The new Prairie location and modified Town Hall add even more options and strategy
Players can now steal cows by using Aces from their dice “hand”
Twelve new Cowboy cards can boost other actions—plus, collect one in each suit to score ten victory points
Picture a place somewhere in the American Wild West that has
everything from rich gold veins ready for mining to beautiful fields
perfect for raising cattle. The question is, who will own the town when
all is said and done? Well, partner, if you don’t have lead in your
feet— and aren’t afraid of taking some lead in your body—it’s time to
stake your claim! Dice Town Revised Edition updates the classic board
game of dice and land grabs. Using overhauled rules and brand new art,
two to five players take turns rolling poker dice and building the
strongest hand possible. Whether you rob the bank, mine for gold, or
settle the land, only the best rolls win. If your hand isn’t what you
hoped it would be, you can always try again—as long as you can afford
it. In this town, luck may decide the winner, but the best players make
their own luck.
• Dice Town Revised Edition updates rules and art for the classic board game • Two to five players roll custom poker dice simultaneously to build the best “hand” possible • Use General Store and Elixir cards to perform special actions • Multiple paths to victory—mine for gold, rob the bank, get property deeds, and more— means a wealth of replay-abilityAges: 10+ | Players: 2 - 5 | Playtime: 45 minutes
Each player in Korrigans has two korrigans (a.k.a. fairies or spirits) and must use them to move about the landscape, claim animal tokens in order to access other parts of the land, and eventually find the pot of gold that will become visible once the rainbow's location is revealed.
In more detail, players take their first two turns to place their korrigans on the game board; with each korrigan you place, you look at the tokens in that location and keep one of them. These tokens show either gold (which possibly gives you points at the end of the game) or an animal (which allows you to pass through gates that bear that animal to reach a different landscape). From the third turn on, players use their animal tokens to move their korrigans and pick up more tokens. Each round the player holding the bag draws a rainbow token and places it in one of the rows or columns on the board; this means that the pot of gold won't appear in this row or column in the final part of the game.
Once the gold is finally placed on the game board, players have a final round in which they try to reach the pot with their korrigans. If a player reaches the pot with one korrigan, he scores 10 points and if both of his korrigans reach the pot he scores 15 points. Whoever has the highest score wins!
Ages: 8+ | Players: 2 - 5 | Playtime: 45 minutes
Space Pirates are battling for Honour, Glory and Wealth! Join them in their exploration of the Universe and their Quest for Victory.
Players will explore, challenge each other, engage in short alliances or long, but there will be battles and mighty spaceships involved. In this card game you’ll use cards to explore, enhance your ship, and live up to bold challenges. Dice will cast the shadow of uncertainty and risk that really make a Pirate’s life exciting.
• 1 game board ,
• 6 astrolabes ,
• 6 cards Players ships ,
• 34 cards Near space ,
• 34 cards Deep space ,
• 18 cards Trophies ,
• 24 cards Improvement ,
• 16 cards Help ,
• 50 Galactic credits ,
• 8 dice.
Ages: 14+ | Players: 3 - 5 | Playtime: 45 - 60 minutes
Canada's wealth is waiting for you!
The Okanagan Valley, with its huge lakes and fertile meadows, awaits anyone willing to exploit it. Shape the land and store your wealth in the gathering and territory-building game Okanagan: Valley of the Lakes. In the game, players arrange tiles to design the landscape along with its natural resources — and it's your job to place one of the three buildings to obtain and secure these resources so that you can complete your objectives.
Ages: 10+ | Players: 2 - 4 | Playtime: 45 minutes
Long John Silver’s crew has committed mutiny and has him cornered and tied up ! Round after round, they question him about the location of his treasure and explore the island following his indications... Or his misdirections? Who knows... The old sea dog is surely planning an escape, after all, after which he will definitely try to get his treasure back...
This is a game of bluffing and adventure, where one player embodies Long John, trying to mislead the others in the search for his treasure. The hunt reaches its climax with Long John’s escape, when he will make a final run to get the booty for himself!
Ages: 10+ | Players: 2 - 5 | Playtime: 45 minutes
You are the zombies: You are many and you succeed to invade one university . Almost... because 6 cheeleaders still resists. If you neutralize one of them, nothing and no one will stop you!
You are the cheerleaders: Every weapons are good to struggle again a zombies horde, save your skin and eradicate the threat. The humanuty’s future in on your hands!
Zombies VS Cheerleaders is a smart and fun game for 2 players. The game experience is completely different according to your side! With 3 game modes to change the game length.
30 Zombies cards ,
6 Cheerleaders cards ,
12 Barricades cards ,
4 Markers cards ,
1 Prom Queen card ,
26 Energies tokens ,
6 Teacher tokens ,
6 Teacher stickers.
10 YEARS AND MORE