Looney Labs


Aquarius

Aquarius, the Looney Labs game of elemental connections, is one of our longest-running titles! Kids love the colorful design, fast play, and familiar matching strategy. Adults love the game's competitive edge. It's the perfect family card game. Players take turns playing element cards, trying to get seven connected of their secret goal element. But look out for special actions that might change your goal, give your entire hand to someone else, or otherwise upset your well-laid plans!Game Play:
Each player is given a secret goal card of one of the five elements. Element cards are played on the table connected like dominoes, with each player trying to win by connecting seven panels of their goal. Action cards allow players to shake up the action in six different ways. The game is fast, fun, colorful, and easy to learn - with enough bluffing and strategy to keep adults engaged. Preschooler variations included for children as young as 3 years! Ages: 6+ | Players: 2 - 5 |  Playtime: 10 - 30 minutes

$25.00

Are you a Werewolf?

A vengeful group of villagers must figure out who among them is a werewolf (before it’s too late...)  Are You A Werewolf? is a deception party game for 7-15 players. Players are assigned roles secretly. Most players are Villagers, two or three will be Werewolves.  The Villagers try to figure out who the werewolves are during the day, and the Werewolves eat the Villagers at night.Game PlayThis is a very unusual game. Each player is randomly assigned a secret identity, and then the group sits around and talks to each other trying to figure out which players are the werewolves. The villagers are trying to figure out who's a werewolf; the werewolves are pretending to be villagers, and trying to throw suspicion on real villagers. A moderator helps to keep the action going...Ages: 12+ | Players: 7 - 16 |  Playtime: 20 - 60 minutes

$20.00

Are You the Traitor?

A Deception Party Game from the makers of Fluxx It's the moment of truth in your quest to destroy the Evil magic Key. Your band of adventurers faces two Wizards: an Evil Wizard who wants to use the key to unlock evil powers, and the Good Wizard who has the ability to destroy it. The problem is, the Evil Wizard has disguised himself to look exactly like the Good Wizard, so who do you give the Key to? Choose quickly: one of your trusted Guards is secretly a Traitor - and next round that Traitor might be you! Game Play Everyone is dealt a card assigning them a role. You could be the Good Wizard, the Evil Wizard, the Traitor, the Key-Holder, or a Guard. The Traitor and the Guards know who the Key Holder is, but only the Wizards know which is Good and which is Evil. The game proceeds as an open discussion about who might be the Traitor, which Wizard is Evil, etc, until someone makes a move that ends the round. If something Good happens (such as a Guard grabbing the Traitor or the Good Wizard being given the Key) then the Good players win the round, whereas the Evil Wizard and the Traitor win if the Evil Wizard gets the Key (or the Good players make a bad call). After each round, everyone on the winning team gets a Treasure card, with values ranging from 0-5 points. As soon as someone gets 10 points, that player wins! Ages: 13+ | Players: 4 - 10 |  Playtime: 10 - 30 minutes

$25.00

Fluxx : 5.0 Edition Deck

The latest and greatest version of the card game with ever changing rules! Easier than ever with just the four classic card types that fans the world over have come to know and love. It starts out simple: draw one card and play one card – but New Rule cards quickly make things chaotic. Even the object of the game will often change as you play, as players swap out one Goal card for another. Can you achieve World Peace before someone changes the goal to Bread and Chocolate?Game Play It all begins with one basic rule: Draw one card, Play one card. You start with a hand of three cards... add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played or even how many cards you can hold at the end of your turn. Ages: 8+ | Players: 2 - 6 |  Playtime: 5 - 30 minutes

$30.00

Fluxx : Anatomy

Fluxx is a card game in which the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win. At the start of the game, each player holds three cards and on a turn a player draws one card, then plays one card. By playing cards, you can put new rules into play that change numerous aspects of the game: how many cards to draw or play, how many cards you can hold in hand or keep on the table in front of you, and (most importantly) how to win the game. Anatomy Fluxx takes players deep into the human body, and from "Blood Vessels", "Bones", "Testes", and "Uterus", the game is packed with body bits that keep you ticking. Be on the lookout for "Virus", "Mutation", and "Bacteria" Creepers; and UnGoals like "Cancer". The game also includes two learning rules to get your brain in gear with anatomical trivia. Anatomy Fluxx is for external use only. Ages: 12+ | Players: 2 - 6 |  Playtime: 15 - 45 minutes

$30.00

Fluxx : Batman

It’s game night in Gotham, and everyone's favorite Caped Crusader is on the job. Crime is running amok and no-one can win with Villains on the table — so put on your utility belts and leap into the fray to help Batman and his friends clean things up! Draw one and Play one is just the beginning… From camp to chaos, Batman Fluxx has something for every bat-fan! Game Play It all begins with one basic rule: Draw one card, Play one card. You start with a hand of three cards... add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played or even how many cards you can hold at the end of your turn. Ages: 8+ | Players: 2 - 6 |  Playtime: 10 - 30 minutes

$35.00

Fluxx : Chemistry

Chemistry is the perfect vehicle for a new game of Fluxx. Elements are the perfect Keepers and combining them to reach goals just makes sense! If the Goal is Salt (AKA: Sodium Chloride), naturally you'll need the Keepers Sodium and Chlorine. Plus, Chemistry Fluxx has one of the coolest Rules of all time: Helium Effect. When the Helium Effect Rule is in play, whoever has the Helium Keeper has to talk in a high squeaky voice. Ages: 8+ | Players: 2 - 6 |  Playtime: 5 - 30 minutes

$30.00

Fluxx : Cthulhu

Follow the wild-eyed Poet, the obsessed Artist, and the expeditions of the Professor as they investigate Eldritch Secrets no mortal was meant to discover.
Gaze upon the ever-changing face of Madness with Cthulhu Fluxx! Ages: 13+ | Players: 2 - 6 |  Playtime: 10 - 40 minutes

$30.00

Fluxx : Dr Who

Doctor Who Fluxx takes Fluxx through Time And Relative Dimension In Space. Join with various regenerations of the Doctor, some companions, Gallifreyan tech, and K-9 (but beware of Cybermen, Daleks, Weeping Angels, and the Master) and play the most ever-changingest, timey-wimey version of Fluxx ever created. Doctor Who Fluxx: you'll play it time after time after time after time... Game Play It all begins with one basic rule: Draw one card, play one card. You start with a hand of three cards, add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played, or even how many cards you can hold at the end of your turn. Ages: 8+ | Players: 2 - 6 |  Playtime: 5 - 30 minutes

$35.00

Fluxx : Drinking

Drinking Fluxx! With rules that are always changing, Drinking Fluxx will keep you on your toes and shake up any adult party. You've never played a drinking game like this before! HOW TO PLAY : It all begins with one basic rule: Draw one card, play one card. But as cards are drawn and played from the deck, the rules of the game change. Soon it may be Draw 3, Play All, and the Goal is “Hair of the Dog.” So toast the Designated Driver, but avoid the Forbidden Word and don’t forget to pass the card or you’ll have to drink! Drinking Fluxx is a great game for groups of adults while drinking their favorite beverages Plastic cards make sure spills won’t hamper gameplay
Drinking Fluxx never plays the same way twice Ages: 21+ | Players: 2 - 6 |  Playtime: 10 - 40 minutes

$40.00

Fluxx : Firefly

The Shiniest Ever-Changing Card Game in the ‘Verse Join Mal, Wash, Zoe, Inara, Kaylee, Jayne, Simon, River, and Book as Fluxx enters the 'Verse at full speed. With the rules constantly changing, Firefly Fluxx is just as unpredictable as misbehaving in space! Featuring sumptuous art by Adam Levermore, Firefly Fluxx is perfect for fans and collectors of both Firefly and Fluxx. Game Play It all begins with one basic rule: Draw one card, play one card. You start with a hand of three cards, add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played, or even how many cards you can hold at the end of your turn. Ages: 8+ | Players: 2 - 6 |  Playtime: 5 - 30 minutes

$35.00

Fluxx : Monster

It's Frightfully Fun! Let the monster mash begin! Classic monster movies and TV shows are the theme in this basic Fluxx deck. Despite the prominent monster presence, this deck is Creeper-free. Designed to introduce new players to the Fluxx system, it has just the four main card types. Draw a card, play a card. Seems simple enough, right? But that's when the fun starts! Fluxx features New Rule cards that change the rules of the game, Goal cards that change the object of the game and Action cards to create some chaos! Match your Keeper cards to the current Goal to win! Just when your opponents think they’ve got you beat, you change the rules and win the game! Ages: 8+ | Players: 2 - 6 |  Playtime: 5 - 20 minutes

$30.00

Fluxx : Monty Python

And now for something completely different...
Yes, that crazy card game where the rules keep changing has joined forces with Monty Python to create the Looneyest card game ever! Help King Arthur and his Knights find the Holy Grail. Bring a Shrubbery to the Knights Who Say Ni! Lob the Holy Hand Grenade at the Killer Rabbit with Nasty Big Teeth! Just do it quick, before the Goal changes again! With tons of Holy Grail material, and a healthy smattering of references from Flying Circus and the other movies, this should be a riot for anyone who knows even a little about Monty Python. Fluxx is the perfect medium for the show that brought us Something Completely Different at every turn.
Game Play: It all begins with one basic rule: Draw one card, Play one card. You start with a hand of three cards... add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played or even how many cards you can hold at the end of your turn. Ages: 13+ | Players: 2 - 6 |  Playtime: 10 - 40 minutes

$35.00

Fluxx : Pirate

Pirate Fluxx : The Ever Changing Pirate Card Game Yarr! Grab yer Cutlass! Pirates have taken over Fluxx, the ever-changing card game, and their rules be new and strange. There'll be times ye must Talk Like A Pirate, and rules about how ye can Plunder from yer mates. But the most excitin' treasure fer Fluxx fans new and old is the Surprise! - a new card type that you play out of turn! Your trusty Monkey can watch over the Gold Doubloons while you commandeer Ships on the high seas, but only Fruit can protect you from Scurvy. You'll enjoy the privileges of wearing the Captain's Hat... but watch out for Mutiny amongst the crew! It all begins with one basic rule: Draw one card, Play one card. You start with a hand of three cards... add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played or even how many cards you can hold at the end of your turn. Ages: 8+ | Players: 2 - 5 |  Playtime: 5 - 30 minutes

$30.00

Fluxx : Special Edition Card Game

This special edition of Fluxx is based on the main Fluxx game but slightly simplified. Packaged in a tuck box (not our standard 2 part box) and simplified to contain only the four basic card types (Keeper, Goal, New Rule, and Action), 73% of the cards are fundamentally unchanged from the current Fluxx 4.0/Fluxx 5.0 game sold in game stores. The more complex cards in the main game have been removed, and 11 cards that have been seen before in other versions or as promo cards have been included. There are 16 all new cards, most of them Goals that combine long time Keepers in fun new ways. The Keeper artwork has been updated with new illustrations by Michael Hays. Fluxx (Special Edition) and Fluxx (found in game, toy and book stores) are both great entries into the Fluxx universe. For the full line of specialty versions of Fluxx, be sure to visit your favorite local neighborhood hobby game store! Game Play:Draw a card, play a card. Seems simple enough, right? But that's when the fun starts! Fluxx features New Rule cards that change the rules of the game, Goal cards that change the object of the game and Action cards to create some chaos! Match your Keeper cards to the current Goal to win! Just when your opponents think they’ve got you beat, you change the rules and win the game!Ages: 8+ | Players: 2 - 6 |  Playtime: 5 - 20 minutes

$25.00

Fluxx : Stoner

Fluxx Stoner Card Game: Fluxx is the card game with ever changing rules. It all begins with one basic rule: Draw one card, Play one card. You start with a hand of three cards... add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played or even how many cards you can hold at the end of your turn. It's Fluxx with a pot smokin' theme. The game has four copies of the Weed Keeper, so there will be plenty to go around, plus plenty of food Keepers like Pizza, Nachos, and Brownies. The goal of the game will constantly be in fluxx - with goals like Party Time, Snack Your Way to Victory, and of course Special Brownies.Ages: 18+ | Players: 2 - 6 |  Playtime: 10 - 40 minutes

$35.00

Fluxx : The Board Game

The Only Constant is Change Everything is in flux in this unique game, from the rules, to the gameboard, to the color of your pieces! It’s more strategic than the original card game and delivers everything you’d expect from a name like Fluxx: The Board Game. The ever-shifting landscape is made of tiles that can be rotated or uprooted elsewhere on the table. Occupy the right tile spaces to claim the current goal and reveal the next goal… getting you one step closer to victory! Game Play: The current ruleset is shown by a pegboard so players can easily update rule changes as they go, starting with things like how many cards you can draw and play on your turn, and how many spaces you can move your pieces. As the game progresses, these will fluctuate, and new abilities, like Wraparound, or Rotate A Tile will come into play as well. Achieve a goal off the top of the stack by occupying the right locations – or win a goal from your hand instantly by playing it after you’ve already sneaked into place! Get the required number of goals to win the game – quickly, before someone changes the rules again! Ages: 8+ | Players: 2 - 4 |  Playtime: 15 - 30 minutes

$33.00

Fluxx : Zombie

Welcome to the dark side of Fluxx, the card game of ever-changing rules! Zombie Fluxx takes the award-winning card game Fluxx and cranks up the fun with a Zombie uprising. The Zombies arrive in the form of a new type of card, called the Creeper, which hangs around in front of you, preventing you from winning. The good news is, the Keepers include a Shotgun and a Chainsaw and various other things you can use as weapons against the Zombies. Plus you've got Sandwiches and Coffee and a couple of Friends to help you win. The bad news is, if your Friends become Zombies, you'll have to destroy them! Game Play: It all begins with one basic rule: Draw one card, Play one card. You start with a hand of three cards... add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played or even how many cards you can hold at the end of your turn. Ages: 8+ | Players: 2 - 6 |  Playtime: 5 - 30 minutes

$30.00

Get the MacGuffin

As popularized by Alfred Hitchcock, the "MacGuffin" is the thing that everyone wants and is trying to get. Examples include the Holy Grail, the Maltese Falcon, and the briefcase in the movie Pulp Fiction. The game Get the MacGuffin is a quick and humorous deduction game involving hand management and player elimination. The goal is to be the last player with cards. The player with the MacGuffin card will frequently win the game, but holding onto that card can prove quite difficult! Also, because there are 23 cards in the deck and players are always dealt an equal number of cards, there will always be some cards that are not in play. Figuring out which cards are missing is part of the strategy! Who has the MacGuffin? Will the Assassin take out The Crown? What did the Garbage Collector find in the trash? What will The Thief steal, and from whom? To the shrewd, all may become known, but sometimes all you can do is Shrug. Players: 2 - 11
Ages: 8+
Playtime: 5 - 10 mins

$20.00

Just Desserts

Looney Labs has created a sweet card game all about serving some very picky guests. No soup, no salad, no entree... it's just desserts! Compete with your fellow waiters to serve guests their favorite goodies before someone else gets to them first. With a kitchen full of mouth-watering offerings, and the cafe filling up with customers, you'll have your hands full making sure everyone gets their just desserts. Game Play The guests are here and they are hungry! Serve them their favorite sweets in this delicious game of dishing desserts. Be the best waiter at the cafe, and make sure all the guests get their Just Desserts! Ages: 8+ | Players: 2 - 5 |  Playtime: 5 - 30 minutes

$30.00

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