Coup: Rebellion G54 is a new standalone game that takes the same simple Coup mechanics
and rules, but with a variable deck of 25 characters. In each game you
will choose to play with five out of the 25! Power and interaction will
vary depending on the different combinations of character selected to be
used in each game. Thinking on your feet is crucial in this new and
re-imagined game in the Dystopian Universe!
Nuance and deception will still win the game as you vie for power in Coup: Rebellion G54.
In Coup: Rebellion G54 (G54), the last player with
influence in the game wins, with influence being represented by
face-down character cards in your playing area. Before each game players
choose five character roles from a randomized deck. Characters have a
unique variable power, and the deck is formed by three iterations of
each role for fifteen cards total.
A player starts the game with two coins and two influence cards –
i.e., two face-down character cards. On your turn, you can take any of
the actions of the five characters in play, regardless of which
characters you actually have in front of you, or you can take one of two
Income: Take one coin from the treasury.Coup: Pay seven coins and launch a coup against an opponent, forcing
that player to lose an influence. (If you have ten coins or more, you
must take this action.)
When you take one of the character actions – whether actively on your
turn, or defensively in response to someone else’s action – that
character’s action automatically succeeds unless an opponent challenges
you. In this case, if you can’t (or don’t) reveal the appropriate
character, you lose an influence, turning one of your characters
face-up. Face-up characters cannot be used, and if both of your
characters are face-up, you’re out of the game.
If you do have the character in question and choose to reveal it, the
opponent loses an influence, then you shuffle that character into the
deck and draw a new one, perhaps getting the same character again and
The last player to still have influence – that is, a face-down character – wins the game!
Contents: 75 Influence Cards (3 of each role), 2 General Action Cards (Coup and Income), 25 Role Action Cards (1 of each role), 8 Role Tokens, 50 Coins, Rules, 25 Role Dividers & 2 Dividers.
Ages: 14+ | Players: 3 - 6 | Playtime: 15 minutes