BarBEARians is a simultaneous secret-action, dice-puzzle, worker placement game for up to four players. Become one of four clans of adorable bear-warriors out to build the best neighbearhood in the forest! Dont expect this to be a picnic: your bears arent the only ones fishing for glory, so be prepared to ward off attacks from your furry rivals. By gathering resources, pillaging your neighbears villages, and developing your home turf, the tale of your clan will become legend. Are your bears worthy enough to be every cubs bedtime story for generations to come? Its time to gather your clan, bear down, and hold on to your honey.
Ages: 8+ | Players: 2 - 4 | Playtime: 20 minutes
A game of Helios Expanse places you in control of an
interstellar civilization, competing for galactic supremacy against its
rivals. You colonize habitable planets, research technologies, and build
a military with which to wage war. The civilization that colonizes the
most planets emerges victorious and rules the galaxy.
Helios Expanse was inspired by a vision to develop a board
game that provided a 4X play experience in under sixty minutes, and the
play experience was crafted to be as satisfying for the traditional 4X
gamer as it is for the casual gamer. This vision drove a specific set of
design goals that would serve as the foundation for the game design.
First and foremost, the game was created around the goal of being
teachable in less than five minutes. This specific goal drove a
streamlined decision tree resulting in simple, but tactical player
choices turn to turn. An emphasis was placed on player interaction to
preserve the game play tension typically associated with a 4X play
experience. Ultimately, this combination of foundational design goals
(along with a few others) led to an action/movement programming game
mechanism that created just the right amount of tension turn-to-turn. At
its core, Helios Expanse is a highly interactive game with simple, but tactical decisions and cohesive, working mechanisms.Ages: 14+ | Players: 3 - 5 | Playtime: 60 minutes
Of Dreams & Shadows
“The signs have come. Shadows flicker and stir in the Hollows. A chill has settled in those ancient ruins and expedition pack animals refuse to enter the underworld realm. There are new sightings of large beasts roaming the countryside and strange unnatural calls fill the night air. Hunters have gone missing without a trace and it is no longer safe to explore very far into the woods.
My sisters wake from the same nightmares. A skeletal hand, pale and white as snow, grasping out from darkness. Thousands of red-eyed crows flying over a field of dead. A bloody maw gaping open with rows of gleaming teeth the size of daggers. I see these images in my own dreams and I fear for what is coming.”
Of Dreams & Shadows is a cooperative board game for up to six players who take on the role of Champions trying to save their realm. Set in a dark fantasy world, the players will journey from the underworld ruins of a long-dead people to the heart of untamed forests where otherworldly creatures dwell.
As they direct the actions of their Champions on the game board, the players will participate in a collaborative story. Scenarios introduce encounters and conflict, which are resolved through passing a test or making a choice. The consequences advance the storyline and drive a unique experience as part of the story changes based on each outcome. Failing a test could have dire results such as receiving one of several types of debilitating Afflictions. Many Scenarios will also present players with a moral dilemma where a decision could aid their cause, but not without sacrifice.
Opposing the players is one of three selectable Villains. Beings of myth and legend, the Villains have their own host of deadly servants to face in combat. Developing flexible tactics and teamwork among players will be crucial as there are over 30 different enemies, each with their own special ability. You must band together with your friends if you hope to survive.
Playtime: 150 minutes co-op campaign
Players: 2 - 6
"When the city was overcome, we thought, 'This is the end.' Then they bombed us, and we were sure it was over. Somehow, I don’t know how or why, but somehow we survived the onslaught. There were only a few of us, but we escaped the pit of hell that was the urban wasteland. They always say the suburbs have it better, right? They weren’t hit nearly as hard; we’ve found a sturdy house. It still has a roof and everything. We’re hungry, tired, and it’s a struggle to hold back the dead from their nightly assaults, but we’re still here, we’re not going down yet."
Zpocalypse 2: Defend The ‘Burbs is a stand alone tower defense style game, evolved from the original Zpocalypse, a survival board game set in a post-apocalyptic wasteland.
Ages: 14+ | Players: 2 - 5 | Playtime: 120 minutes