Covalence is a chemistry-themed cooperative card game where
players work together to accurately build a number of secret organic
molecules. One player has knowledge of a set of Secret Molecules. All
other players must deduce what these secret molecules are, based upon
clues given to them. Players must cooperatively construct their
molecules before the clues run out!
One player takes on the role of the “Knower” while all other
players then become the “Builders”. The Knower has access to a number of
Secret Molecules and will give the Builders clues about these as they
attempt to identify their structure. After setting up the Clue cards in
front of her, the Knower will randomly designate 3 Secret Molecule cards
for each Builder (4 Secret Molecules if there is only one Builder).
Each Builder then takes a set of Element Tiles that bear a variety of
elements and bonding patterns. Gameplay:The Knower must study the Secret
Molecules designated to each Builder and then give each Builder clue
cards that relate to their specific Molecule!
Each Builder must
interpret these Clues as they arrange and rearrange their individual
Element Tiles, attempting to deduce the structure of their Secret
Builders may request new Clues from the Knower as the game progresses with their limited supply of Clue Tokens.
the Builders think that the molecular structures they have built match
their Secret Molecules, they submit their structure to the Knower with a
If the Builders submit their molecular structures
and are wrong, they have exhausted precious resources and are that much
closer to losing the game.
If the Builders submit their molecular
structures and are correct, they receive more Clue Tokens as a reward
and may begin building their next Secret Molecule! If each Builder is
able to correctly build all of their Secret Molecules, everyone wins!Ages: 8+ | Players: 2 - 4 | Playtime: 20 - 40 minutes
Cytosis: A Cell Biology Game, is a worker placement game that takes place inside a human cell! Players take turns placing workers on available organelles within a human cell in order to collect resources (such as Carbohydrates or ATP!) or take actions (such as purchasing Cell Component cards or translating mRNA into Proteins!)
Players use their resources to build Enzymes, Hormones, and Hormone Receptors and also to help detoxify the cell - all of which score health points. The player with the most health points at the end of the game wins!
Contents: 1 Game Board (Double-Sided), 43 Cell Component Cards, 5 Goal Cards, 12 Event Cards, 1 First Player Marker, Player Pieces, 2 Grey Flasks, 30 Atp Tokens, 66 Macromolecule Resources, 7 Epigenetic Modification Cards, Virus Expansion (6 Cell Component Cards, 2 Goal Cards, 3 Event Cards, 5 Player Mat, 5 Antibody Dice, 15 Antibody Markers).
Includes:- Virus ExpansionAges: 10+ | Players: 2 - 5 | Playtime: 60 - 90 minutes
Ecosystem is a card drafting game where the players are
choosing cards and placing them into their play area turn by turn. The
cards in a player's grid make up their own personal ecosystem, and the
player who has the most efficient ecosystem will be the winner.
Bears score by being placed next to Bees and Trout. Trout score by
being placed next to Streams and Dragonflies. Streams are compared at
the end of the game and the players with the largest will receive
points. There are just a few examples of how scoring works in Ecosystem.
Each player's ending play area will consist of 20 cards, and there are 11 different card types in Ecosystem. The possibilities are nearly endless. Just don't forget to diversify!Ages: 10+ | Players: 2 - 6 | Playtime: 15 - 20 minutes
ION: A Compound Building Game is a simple card drafting game where players select from a number of available ion cards and noble gas cards, with the objective of forming either neutrally charged compounds or sets of stable noble gases.
How to Play – Chemistry Games 101
Each player is initially dealt eight cards. They choose one card and pass the remaining to the player on their left, while they receive the same amount of cards from the player on their right (this is commonly referred to as “card drafting” or “pick and pass”).
Selected cards must be either (1) bonded to another ion or (2) set alone. Players only score points for neutrally balanced cards. So a positive charged Sodium (Na+) bonding with a negatively charge Chloride (Cl-), forming a neutral NaCl compound. would score points.
Points are scored at the end of each round and player may gain additional points for building specific compounds listed on the goal cards for that round. After three rounds the player with the most points wins!
The game comes with multiple expansions including a Transition Metals expansion, a Polyatomic Ion expansion, and a Radioactive Card expansion.
Ages: 8+ | Players: 2 - 7 | Playtime: 20 - 30 minutes