GameWright


Dweebies

Meet the Dweebies! These uniquely colorful characters are out to capture your heart, but you must capture them first! Round up Dweebies by matching cards on both ends of any row. Seems simple at first... but Dweebies can be tricky, and some will disappear before they've met their match! Collect the most cards and consider yourself the Dweebie-in-Chief! We first met the Dweebies on a dreary summer afternoon and the first thing that struck us was how they immediately made us smile. Perhaps it was their vibrant colors. Perhaps it was their quirky personalities. Whatever it was, we knew we wanted to get to know them better! After a little investigation, we learned the following facts: 1. Dweebies have a profession or hobby that they¹re wildly passionate about. 2. All have names related to that passion (ie, Super Dweebie, Dr. Dweebie, Fix-it Dweebie). 3. Dweebies have no more than three (natural) hairs on top of their heads! As for the game, we found it was incredibly easy to learn and play, but deceptively hard to win! One of the Dweebies let us in on a strategy tip: Don't let any line of cards get too long. Enhances the following skills Probability Matching Contents: 54 cards , Rules of Play. Ages: 9+ | Players: 2 - 6 |  Playtime: 20 minutes

$25.00

Forbidden Desert Thirst for Survival

Gear up for a thrilling adventure to recover a legendary flying machine buried deep in the ruins of an ancient desert city. You'll need to coordinate with your teammates and use every available resource if you hope to survive the scorching heat and relentless sandstorm. Find the flying machine and escape before you all become permanent artifacts of the Forbidden Desert! When we launched Forbidden Island in 2010, we had an inkling that we had created a hit game but never to the point that we’d be prompted to make a sequel. Well, here we are a few years later with just that in hand. Our challenge to designer Matt Leacock was to create a game that would contain familiar elements (cooperative play, modular board), while offering up a completely different in-game experience. In addition, we wanted it to be simultaneously approachable to new players while upping the ante for those who felt they had mastered Forbidden Island. All this resulted in a fresh new game with an innovative set of mechanics, such as an ever-shifting board, individual resource management, and unique method for locating the flying machine parts. Hopefully we’ve achieved our goals and quenched your thirst for adventure! Enhances the following skills Deduction Strategic Thinking Cooperation Contents: 49 cards , 48 sand markers , 24 tiles , 6 pawns , 6 meter clips , 4 flying machine parts , 1 flying machine model , 1 sand storm meter & 1 stand storm meter stand. Ages: 10+ | Players: 2 - 5 |  Playtime: 45 minutes

$45.00

Forbidden Sky : Height of Danger

Soar to dizzying heights in this electrifying cooperative adventure! Work as a team to explore a mysterious platform that floats at the center of a savage storm. Connect a circuit of cables to launch a secret rocket - all before you are struck by lightning or blown off to the depths below. It’s a high-wire act that will test your team’s capacity for courage and cooperation. One false step and you all could be grounded… permanently! The saga continues! What started off as a simple island adventure has evolved into an ever-developing storyline. From ocean, to desert, and now to the sky, this latest installment takes you to new heights with several novel challenges, including collectively planning a terrain using only limited information, and constructing a real electrical circuit. Forbidden Sky also breaks new ground for us as a publisher, as it’s our first game to include an electronic component. Inventor Matt Leacock created such a compelling mechanism with building a circuit that we felt it warranted breaking our long-held rule of not publishing games with batteries. Hopefully, you’ll agree that the payoff is electrifying! Contents: 37 tiles , 36 cards , 32 circuit components , 13 meter clips , 6 wooden pawns , 1 storm meter , 1 storm meter stand 1 starting grid , 1 rocket & Rules of Play. Ages: 10+ | Players: 2 - 5 |  Playtime: 60 minutes

$70.00

Monster Cafe

How to Play Make a reservation for ewww at the Monster Café! Play cards to seat hungry monsters around tables filled with such revolting refreshments as Roasted Roadkill, Boiled Brains, and Stinky Sock Stew. But be careful as these monsters are extremely picky eaters. Feed them what they fancy or else they may take a bite out of your score! Oh, and whatever you do, avoid the lemon sorbet! We’ve never eaten at the Monster Café, but we imagine a diner’s review might go something like this: “Gross has never tasted so good” at this popular new “dive for demons” where patrons drool over the latest innovations in “queasy cuisine.” While some say the menu can be “press your luck” and is “only for those with an iron stomach”, the “fresh-off-the-floor” ingredients and “elegantly wretched” atmosphere combine for a culinary experience that literally “scares off the competition.” enhances the following skills Probability Visual Discrimination Strategic Thinking Contents: 76 cards , rules of play. Ages 8 and up 2 to 4 players Playing time: 15 minutes

$25.00

Rory's Story Cubes

How to Play. Rory's Story Cubes is a pocket-sized creative story generator, providing hours of imaginative play for all ages. With Rory's Story Cubes, anyone can become a great storyteller and there are no wrong answers. Simply roll the cubes and let the pictures spark your imagination! There are infinite ways to play with Rory's Story Cubes. You can play solitaire or with others. Here are some suggested uses: Party game or ice-breaker, Literacy development, Speaking & listening skills, Creative inspiration, Mental workout, Problem solving. Enhances the following skills : Artistic Expression
Language & Vocabulary Development Creativity & Imagination Contents: 9 story cubes & rules of play. Ages: 8+ | Players: 1+ |  Playtime: 15 minutes

$20.00

Rory's Story Cubes : Actions

How to Play: Roll into action! Rory’s Story Cubes Actions features 9 cubes that illustrate 54 every day verbs. Play with them solo or combine them with other sets of Rory’s Story Cubes to kick-start your creativity and set your stories in motion! Enhances the following skills : Language & Vocabulary Development Visual Discrimination Creativity & Imagination Contents: 9 story cubes & rules of play. Ages: 8+ | Players: 1+ |  Playtime: 15 minutes

$20.00

Rory's Story Cubes : Fantasia

Conjure up fantastic fairytales with Rory's Story Cubes! Contained within this set are nine iconic cubes that will help you tell tales of magical feats, mythical beasts, and medieval feats. With 54 images and millions of combinations, your stories will be infinitely enchanted! Ages: 8+ | Players: 1+ |  Playtime: 15 minutes

$20.00

Rory's Story Cubes : Voyages

How to Play Take a trip with Rory’s Story Cubes! Contained within this set are nine iconic cubes that aim to inspire stories of epic adventure. Cast away on a desert island… Spin tales of a faraway land. With 54 images and millions of combinations, your journeys are bound to be endless! enhances the following skills Creativity & Imagination Contents: 9 story cubes & rules of play. Ages: 8+ | Players: 1+ |  Playtime: 15 minutes

$20.00

Sushi Go!

How to Play Pass the sushi! In this fast-playing card game, the goal is to grab the best combination of sushi dishes as they whiz by.
Score points for making the most maki rolls or for collecting a full set of sashimi. Dip your favorite nigiri in wasabi to triple its value.
But be sure to leave room for dessert or else you’ll eat into your score!
Gather the most points and consider yourself the sushi master! Contents: 108 cards & Rules of play. Ages: 8+ | Players: 2 - 5 |  Playtime: 15 minutes

$25.00

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