Firefly: The Game - Breakin' Atmo brings more excitement to the 'Verse with loads of challenging new Jobs, shiny new Gear, and helpful Crew. A shrewd captain can set up a sweet payday with a bit of careful planning working new Jobs with skill-based payouts, while new Crew offer more choices for the hard-to-get Tech and Negotiation skills as well as the all-important Keywords. Plus, Breakin' Atmo Gear introduces some intriguing new game abilities and potential combos. You may even care to try your luck at gambling with a hand of Tall Cards! So get your ships planetside. There's work to be done and money to be won! The Breakin' Atmo Expansion introduces 50 new cards to Firefly: The Game.
Players: 1 - 4
Playtime: 120 minutes
Strategically order your club members to occupy key locations and exploit profitable opportunities.
Deal with rivals: bribe, threaten and bargain with the other clubs. When words fail, violence is inevitable.
Throw down with your rivals to wreck their plans or settle a score.
The law is always watching. Keep the heat off your back, keep your illicit activities quiet and keep your members out of jail.
When push comes to blood, do you have what it takes to pull the trigger?
In Sons of Anarchy: Men of Mayhem, players control rival Clubs, competing to be the most successful outlaw club. Each turn, players choose what Sites of interest to fight for and what territories to yield.
Negotiate, threaten and ally with rival Clubs when it serves your needs, but be wary of the inevitable knife in the back. The Club with the most cash at the end wins.
4 Clubhouse Cards ,
4 Player Blinds ,
26 Site Tiles ,
36 Anarchy Cards ,
4 Hardcore Anarchy Cards ,
1 Reaper Patch ,
Players: 3 - 4 | Playtime: 90 minutes