fireside games

Castle Panic

Castle Panic is a cooperative tower defense board game for 1 to 6 players. The co-op element makes Castle Panic a great family game, and the perfect kick-off for your weekly game night. You must work together to defend your Castle, in the center of the board, from Monsters that attack out of the forest, at the edges of the board. Trade cards, hit and slay Monsters, and plan strategies together to keep your Castle towers intact. The players either win or lose together, but only the player with the most victory points is declared the Master Slayer. Players must balance the survival of the group with their own desire to win. Contents: Rule book , 49 Castle Cards , 49 Monster Tokens , 6 Walls , 6 Towers , 1 Tar Token , 2 Fortify Tokens , 6 Order of Play Cards , 12 Plastic Stands & 1 Die. Ages: 10+ | Players: 1 - 6 |  Playtime: 60 minutes


Dead Panic

Put your Zombie Apocalypse team to the test with the cooperative board game Dead Panic. Choose a Character and make your stand together in a remote Cabin, in the center of the board, against waves of the undead that close in from the edges of the board. Ranged weapons let you attack from a distance, but if the Zombies break through the walls, you will have to fight them hand-to-hand. Items scavenged from the Cabin can give you an advantage, but supplies are limited. If you can survive long enough, Survivors will bring the pieces of the radio needed to call for rescue. Once rescue arrives, it’s up to each Character to leave the Cabin and make it out alive! Contents: Game board , Rulebook , Cabin deck , Event deck , 24 Zombie tokens , 8 Character tokens , 8 Character boards , 8 Character Zombie tokens , 3 Survivor tokens , 12 Injury tokens , 6 Cabin Walls , 6 Crack tokens , 3 Radio pieces , 1 Rescuer (Van) token , 1 Bait token , 2 Fortify Tokens , 1 Zombie Draw Bag , 2 6-sided Dice & 20 cardboard stands. Ages: 13+ | Players: 2 - 6 |  Playtime: 90 minutes


Kaiju Crush

In Kaiju Crush, you play as one of 2 to 4 giant monsters who have descended on the same city to fight for supremacy. On your turn, use either your own Movement Card or a Shared Movement Card to land your Monster on a new City Tile (crushing it). You’ll pick up that City Tile and drop one of your Territory Markers in its place. Both the City Tile and the Territory Marker help you gain points based on the Objective Cards. Points are also generated by fighting either a Monster on an adjacent space or a Monster occupying a Territory Marker. Each Monster also has their own unique fighting ability as well as Special Abilities that change every game. Winners of either type of battle gain a random Combat Victory Token worth 1 to 3 points. Winners of Territory Battles also replace the current Territory Marker with their own, which may help meet objectives as well as thwart opponents. When no Monster can move, the game is over, and the Monster with the most victory points is supreme! Contents: 4 Monster Figures and plastic stands, 4 Monster Tiles, 5 Movement Cards, 6 Objective Cards, 13 Special Ability Cards, 38 City Tiles, 80 Territory Markers, 20 Combat Victory Tokens, 4 Reference Cards & Rulebook. Ages: 10+ | Players: 2 - 4 |  Playtime: 45 minutes


Munchkin : Panic

The Munchkin Monsters have invaded the Castle Panic Towers and are on the rampage! Anne-Marie De Witt has designed a crazy, clever, and addictive new game based on designs by Justin De Witt (Castle Panic) and Steve Jackson (Munchkin) in what is a semi-cooperative game of all-for-one meets all-for-me! Players combine cards to hit Monsters before they destroy the Castle. Each defeated Monster becomes a Trophy and gives up its Treasure to the victor. If players work together to defeat the Monsters, they up their chances of survival and the player with the highest point count becomes the Master Munchkin. However, if players get too greedy, the Monsters will stomp the Castle to the ground while players are busy fighting over Treasure!
Combines the all-for-one feel of Castle Panic with the all-for-me play of Munchkin Playful, funny, and iconic art by John Kovalic New card combos created from mixing the decks of the 2 source games Hopeful, desperate, addictive gameplay keeps players coming back for more Brings Treasure to the game for instant rewards when slaying Monsters Stab-your-buddy aspect dialed up or down, depending on group preference Contents: 88 cards, 42 tokens, 6 Walls, 6 Towers, 6 Reference cards, gameboard, rulebook and die. Ages: 10+ | Players: 1 - 6 |  Playtime: 60 minutes


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