**** Only Available in-store ****
Bears vs Babies is a card game in which you build handsome, incredible monsters who go to war with horrible, awful babies.
The shared deck of cards consists of bear parts (and other monster parts) and baby cards. When you draw a part, you use it to build a monster for yourself; when you draw a baby, it goes in the center of the table. When babies are provoked, they attack, and anyone who has fewer monster parts than the number of attacking babies loses their monster; everyone with more parts than babies defeats this infantile army and scores.
Ages: 10+ | Players: 2 - 5 | Playtime: 20 minutes
30 NSFW cards (for fun) ,
1 instruction manual (for guidance) ,
1 condom (for explosive love-juice).
Not a stand-alone game, This is an expansion of Bears vs Babies and cannot be played without purchasing the game sold separately.
**** Only available in-store ****
Exploding Kittens is a card game for people who are into kittens and explosions and laser beams and sometimes goats.
Family-friendly, party game for 2-5 players (up to 9 players when combined with any other deck).
This is the most-backed project in Kickstarter history and all cards feature illustrations by The Oatmeal.
Includes 56 cards (2.5 x 3.5 inches), box, and instructions.
This box, like 99.99% of boxes, does not meow.
Ages: 7+ | Players: 2 - 5 | Playtime: 15 minutes
This is the first expansion pack of Exploding Kittens. Includes 20 new cards illustrated by The Oatmeal and expands the core deck from 5 to 6 players.
100% compatible with any Exploding Kittens deck.
A human sized "Cone of Shame" turn indicator.
This is an Expansion Deck of Exploding Kittens. This is not a standalone game - it requires a copy of Exploding Kittens to play.
For people who are into kittens and explosions and boob wizards and sometimes butts.
Same game mechanics as the original, but contains card art too horrible/incredible to include in a kid-friendly version.
Contents: Includes 56 cards (2.5 x 3.5 inches), box, and instructions.
Can be played by itself or combined with other decks to accommodate more players.
This box, like 99.99% of boxes, does not meow.
Ages: 30+? | Players: 2 - 5 | Playtime: 15 minutes
The Party Pack is the same family-friendly party game as Exploding
Kittens but now for up to 10 players! Double the players, double the strategy! More than 8 million copies sold, breaking records in kids games, adult games and everything in-between. A
highly strategic, kitty-powered version of Russian Roulette. Basically,
if you draw an Exploding Kitten, you lose and you are full of loser
sad-sauce. If you don’t explode, YOU WIN! Congratulations, you are full
of greatness! This “Game of the Year” award winner is the perfect
holiday gift if you’re looking for board games for adults but want to
be able to play fun games with your kids as well. "It's like UNO, except there are goats, magical enchiladas and kittens that can kill you." -CNN This
holiday gift favorite takes 5 minutes to learn, 15 minutes to play, is
for 2-5 players (ages 7+) and includes 56 cards, box and instructions.Ages: 7+ | Players: 2 - 10 | Playtime: 15 minutes
Must be played with an Exploding Kittens core game.
The second expansion to the record-breaking game, Exploding Kittens.
Family-friendly and easy to learn.
Includes 15 cards (63.5 x 88.9 mm) and instructions that refresh the core game, adding a new level of strategy and hilarity.
Each card features an illustration by Matt Inman of theoatmeal.com
Features the "Streaking Kitten" card which allows players to secretly hold an Exploding Kitten in their hand without exploding.
From the acclaimed designer who created hits like The Mind, Quacks of
Quedlinburg, Twice So Clever and Wavelength comes another runaway hit! On
a Scale of One to T-Rex is a family-friendly party game where players
earn points by performing actions and guessing the intensity of each
others’ performances. In the midst of all the roaring, dancing, meowing,
and yodeling, you must find someone on the same level as you. The
player with the most points wins! HOW IT WORKS: Each
player is given an action. Everyone performs their actions at the same
time. Your action isn't a secret. Everybody knows what everybody else is
doing. The secret is how intensely you perform it on a scale of 1 to 10
You win by guessing the intensity of each others’ performances. In the
midst of all that roaring, dancing, meowing and yodeling, you must find
someone on the same level as you.Components: 139 cards & 58 tokens. Ages: 7+ | Players: 2 - 8 | Playtime: 15 minutes
The world's first dodgeball card game. Collect cards. Play your hand. Throw things at your friends.
Throw Throw Burrito is what you get when you cross a card
game with dodgeball. Try to collect matching sets of cards faster than
your opponents while simultaneously ducking, dodging, and throwing
squishy airborne burritos. The cards you collect earn points, but
getting hit by flying burritos loses them. So clear some space and put
away the antiques, because you’ve never played a card game quite like
How it works: Place a pair of burritos on a table and draw cards.
Keep your cards a secret. Rack up points by finding sets of three in the
deck. Find matches before anyone else does. If someone plays Burrito
Cards, a Battle ensues. Steal points from your opponents by hitting them
with squishy toy burritos. Declare war on your friends. Some battles
only involve a handful of players. Others force the entire table to
engage in a Burrito War. Duel to determine the winner. During a Burrito
Duel, two players must stand back to back, walk three paces, and FIRE.Ages: 14+ | Players: 2 - 8 | Playtime: 45 minutes
Form teams of two players each (max of 5 teams). Each team meets privately to come up with a non vocal signal to indicate when either teammate collects 4 of the same Crab Card.
Each player will get a hand of 4 cards.
One side plays at a time. On a side’s turn, all players on that side can simultaneously swap any card from their hand with a card from the middle of the table (The Ocean).
When you have 4 of the same Crab Card, you can't say anything out loud. Instead, when you’re ready, give your secret signal to your teammate. When they notice, they will point at you and shout, 'YOU’VE GOT CRABS!'
If they’re right, your team gets a point. If they’re wrong, your team loses a point.
However if a player on another team suspects you’re passing a signal, they can point and shout, 'YOU’VE GOT CRABS!'
If they are correct, they steal one of your points. If they are incorrect, steal a Crab Token from the accusing player.
The game is over when the last Crab Token has been taken from the Crab Pot. At that point, all teams should count up their combined Crab Tokens. The team with the most Crab Tokens wins.
Ages: 7+ | Players: 4 - 10