Eldritch Horror

Eldritch Horror

Eldritch Horror is a cooperative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One - an elder being bent on ultimate destruction. Each Ancient One comes with its own unique decks of Mystery and Research cards, which draw players deeper into the lore surrounding these loathsome creatures. Twelve investigators, two-hundred fifty tokens, and over three-hundred cards ensure that Eldritch Horror presents an epic, world-spanning adventure each and every game! Inspired by the best-selling board game, Arkham Horror. A fully cooperative game for up to eight players that also supports solo play. Includes 12 investigators, 250 tokens, over 300 cards, and more. A fast-paced, deeply thematic, story-driven adventure game. Dedicated Mystery decks and unique victory conditions for each Ancient One ensure a versatile and highly replayable experience. Playtime: 2 - 4 hours
Players: 1 - 8
Ages: 14+

$100.00

Eldritch Horror : Cities of Ruin

Violent earthquakes contort cities to unrecognizable ruin, unrelenting typhoons eradicate coastlines, and deep below the Earth something ancient stirs. Shudde M’ell, The Cataclysm from Below, approaches with destruction and ruin as his heralds! Cities in Ruin sees four new investigators take up the fight against the Ancient One Shudde M’ell, a being so powerful its mere dreams bring cities to ruin.
Key Points: The seventh expansion for the popular Eldritch Horror board game Four new investigators take up the fight against the Ancient Ones Introduces mechanics for destroying cities New Ancient One Shudde M’ell brings fresh monsters and encounters to the game

$40.00

Eldritch Horror : Forsaken Lore Expansion

Forsaken Lore is the first expansion for Eldritch Horror, immersing you and your investigators more fully into the global fight for the survival of humankind. As the Ancient Ones grow in power, investigators must work harder than ever to save our world. New mysteries threaten to unravel humanity for good, and nearly one hundred and fifty new encounters appear across the globe. Investigators must use their new Artifacts, Assets, Spells, and everything else at their disposal in their fight against Yig, the Father of Serpents.
Key Points: The first expansion for Eldritch Horror Immerses players and their investigators more fully into the global fight against evil Adds a new Ancient One to the game: Yig, the Father of Serpents Enriches the game’s global terror with one-hundred and forty-eight Encounter cards and fourteen new Mystery cards Powerful new Artifacts, Spells, and Assets aid investigators in their struggles to save humanity.

$40.00

Eldritch Horror : Masks of Nyarlathotep

Eldritch Horror: Masks of Nyarlathotep is an expansion for Eldritch Horror, a cooperative board game for one to eight players in which intrepid investigators must traverse the globe in an attempt to thwart the cataclysmic rise of an otherworldly Ancient One. Strange cults are gathering strength in remote corners and bustling cities all over the world. Though they seem to worship different gods, the investigators have found a thread that runs throughout all of the cultists’ horrific rites. In Masks of Nyarlathotep, each of these sects pursues the awakening of an aspect of the same horrific creature: Nyarlathotep. This being is known as the Messenger of the Outer Gods, and he is the only Ancient One that still actively walks among humanity. The investigators must work to stop the that cults spring up to serve his many guises, or Nyarlathotep will gain enough strength to open the Ultimate Gate, ushering in an unthinkable doom. Strike down these cults in new Adventures, explore ancient mysteries among new Mystic Ruins, and destroy the monstrous followers of Nyarlathotep. New to this expansion, Personal Stories unique to each character add stakes to the actions undertaken by each investigator, and a Campaign mode adds a fresh challenge and enriches the narrative of the investigators’ struggles to stop the many cults worshipping the multitude of faces worn by one dread being in Eldritch Horror: Masks of Nyarlathotep! Eldritch Horror The Board Game required to play Ages: 14+
Players: 1 - 8
Playtime: 2 - 4 hrs

$85.00

Eldritch Horror : Mountains of Madness Expansion

Inspired by H.P. Lovecraft’s novella about an Antarctic expedition ravaged by inhuman, prehistoric creatures, this expansion allows you to trace the doomed expedition’s path and enter the immense City of the Elder Things. What happens in Antarctica has worldwide repercussions – freshly-awakened horrors are spreading across the globe. Monsters and mysteries are surfacing in areas long considered safe. Eight investigators offer you new roles to play as you confront these chilling, inhuman threats. Numerous additional Assets, Spells, Artifacts and Conditions may help investigators or harm them, and for the first time, Adventures and Prelude cards shape the international struggle against the Ancient Ones. Do you have the strength to survive Antarctica’s frozen wastes, encounter the Mountains of Madness, and stave off the end of human civilization? Mountains of Madness includes: A side board depicting the mysterious expanses of Antarctica , One rulebook to guide your expedition , Eight Investigator Sheets , Two Ancient One sheets, with accompanying sets of Mythos and Mystery Cards , 156 Encounter Cards and a multitude of Assets, Conditions, Gates, and Monsters. Playtime: 2 – 4 hours
Players: 1 - 8
Ages: 14+

$80.00

Eldritch Horror : Signs of Carcosa

Eldritch Horror : Signs of Carcosa
Strange is the night where black stars rise,
And strange moons circle through the skies
But stranger still is
Lost Carcosa.
–Cassilda’s Song in The King in Yellow, Act I, Scene 2
Beneath the light of a gibbous moon, poets and artists pen strange verse and weave arcane sigils into their paintings. The Unspeakable One is entering the world, his horrid city is tearing its way through dimensions, and as it does so, more and more humans succumb to a mindless insanity. The very people you have sworn to protect may come padding after you on a cursed night, knife in hand and the light of evil stars gleaming in their eyes. Whether you’re walking along the streets of Tokyo or through trackless jungles in the heart of Africa, you may be forced to choose between the people close to you and the people of the world. Signs of Carcosa is a new expansion for Eldritch Horror, and within, you’ll find enough madness to influence all of your games. Hastur enters the game as a new Ancient One, spreading insanity and dissension. Against this foul abomination from Aldebaran, four new investigators join the fight to save the world. A host of new Encounter cards for every continent ensure that fresh adventures are always around the corner, even as a wealth of new conditions, spells, assets, artifacts, and Mythos cards draw you deeper into a world of madness and fear.

$40.00

Eldritch Horror : Strange Remnants

In Strange Remnants, you and your fellow investigators travel to the haunted ruins of massive stone monuments across the world. You must learn the secrets of these ruins and perform the requisite rituals before the cosmos aligns against you, an evil portal opens in the center of the universe, and the entire Earth is devoured. The new Mystic Ruins deck featured in this expansion allows investigators to explore Chichen Itza, the Easter Islands, Stonehenge and the Great Wall of China. New Glamour Spells and Relic Unique Assets offer you powerful tools in the struggle against a new Ancient One, and four more hardy investigators dedicate their lives to saving the human race. Four additional Prelude Cards introduce fresh scenarios and quests, transforming your games of Eldritch Horror. Contents: One Rulesheet , An Ancient One and accompanying Mythos and Mystery Cards , Four Investigator Sheets and Tokens , 86 Location, Other World, Special, and Mystic Ruins Encounter Cards , Numerous Assets, Conditions, Spells, and Monsters.

$40.00

Eldritch Horror : The Dreamlands Expansion

Descend into a world of sleep and splendor with The Dreamlands, expansion for Eldritch Horror. This expansion introduces an entirely new side board, portraying the mystical, ethereal Dreamlands. As the realm of dreams leaks into our waking world, you’ll find eight new investigators standing united against two insidious Ancient Ones: Altach-Nacha the Dreamweaver and Hypnos, the Lord of Sleep. With a massive array of new Spells, Conditions, Assets, Adventures, Mythos cards, and encounters for every location, The Dreamlands promises adventures unmatched by anything in the waking world.
Key Points: A new expansion for Eldritch Horror Venture into the Dreamlands with an entirely new side oar Eight new investigators give you new ways to save the world Two insidious Ancient Ones see to destroy Earth in very different ways Plenty of new Conditions, Encounters, Adventures, Spells, Mythos cards an more give this expansion limitless variety

$85.00

Eldritch Horror : Under the Pyramids expansion

Eldritch Horror : Under the Pyramids expansion
Ancient secrets, sandblasted ruins, and unprecedented horrors await in Under the Pyramids!This side board expansion opens up six new locations throught Egypt, including bustling Cairo, ancient Tel El-Amarna, and the shining, snaking, Nile River. Yet the Egypt of the 1920s is hardly a safe tourist destination. Amid the cultural tumult and political instability of this modernizing African nation, countless Cultists are working to bring about the return of an ancient and powerful evil known as the Dark Pharoah. If he should rise up to rule Egypt once more with his iron will, he would doom all humankind to wretched, cruel slavery. Fighting this battle against terrible evil are eight more investigators, aided by invaluable Relics, powerful Glamour spells, and legendary allies. The Museum Heist Adventure cards lead you on a hunt for stolen antiquities, and six more preludes that can transform your games of Eldritch Horror in innovative and thematic ways. Contents: A side board that opens up six locations spread across Egypt and North Africa , A rulebook to guide your journey down the Nile and into the Sahara Two Ancient Ones, each with unique Mystery, Research, and Special Encounters decks , Eight new Investigators , Plentiful new Unique Assets, Conditions, Spells, Artifacts, Gates, and Monsters. Ages: 14+
Players: 1 - 8
Playtime: 2-4 hrs

$85.00

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