Dungeons and Dragons


Dungeons and Dragons : Adventure Grid

A tactical accessory for the world’s greatest role-playing game. This sturdy double-sided, grid-lined play surface is ideal for when your Dungeons & Dragons campaign gets tactical. One side features a stone floor good for dungeon and city encounters alike, while the other features terrain use-able for a wide range of rural and wilderness encounters. Additionally, the D&D Adventure Grid folds up for easy transport and storage, and can be used with both wet-erase and dry-erase pens interchangeably. Ages:12+

$35.00

Dungeons and Dragons : Assault of the Giants Standard Edition

D&D Assault of the Giants - Standard Edition Assault of the Giants is a new Dungeons & Dragons board game designed by Andrew Parks. Designed for 2-6 players, Assault of the Giants challenges players to command one of the six types of giants and claim the right to rule over all giantkind. Command giants and assault settlements to score points and secure important resources, including food, treasure, ore, and runes. Contents include 14 Giants miniatures, measuring from approximately 4” to over 5 ½” in height. Each player issues commands to his or her giants in the form of command cards (recruit, move, attack, pillage, and so on). This allows players to recruit new giants, send them out to attack settlements and other giants, and also to pursue special agendas based upon their race. For example, the Storm Giants seek to restore their lost monarch, King Hekaton. The Cloud Giants seek an ancient dragon treasure trove, and the Hill Giants seek an abundance of food with which to feed their massive monarch, Chief Guh. In Assault of the Giants players send their giants out to wage war on each other and the small folk, but the game’s real strategy lies in each player’s ability to pursue their giant race’s unique agenda, not only through combat but also through clever cardplay. Ages: 14+ | Players: 3 - 6 |  Playtime: 60 - 150 minutes

$130.00

Dungeons and Dragons : Betrayal at Baldur's Gate

Never Split the Party… Unless Someone is the Traitor! The shadow of Bhaal has come over Baldur’s Gate, summoning monsters and other horrors from the darkness! As you build and explore the iconic city’s dark alleys and deadly catacombs, you must work with your fellow adventurers to survive the terrors ahead. That is, until some horrific evil turns one—or possibly more—of you against each other. Was it a mind flayer’s psionic blast or the whisperings of a deranged ghost that caused your allies to turn traitor? You’ll have no choice but to keep your enemies close! Based on the award-winning Betrayal at House on the Hill board game, Betrayal at Baldur’s Gate you’ll return to Baldur’s Gate again and again only to discover it’s never the same game twice. Can you and your party survive the madness or will you succumb to the mayhem and split (or slaughter!) the party? Ages: 12+ | Players: 3 - 6 |  Playtime: 60 minutes

$75.00

Dungeons and Dragons : Castle Ravenloft

The master of Ravenloft is having guests for dinner – and you are invited! Evil lurks in the towers and dungeons of Castle Ravenloft, and only heroes of exceptional bravery can survive the horrors within. Designed for 1-5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play. Compatible with: Dungeons & Dragons: Wrath of Ashardalon Board Game Dungeons & Dragons: The Legend of Drizzt Board Game Ages: 12+ | Players: 1 - 5 |  Playtime: 60 minutes

$100.00

Dungeons and Dragons : Curse of Strahd

Unravel the mysteries of Ravenloft in this dread adventure for the world’s greatest roleplaying game Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came — all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited.

$60.00

Dungeons and Dragons : Dragonfire

Dragonfire is a 2 to 6 player deckbuilding game set within the world’s greatest roleplaying game, DUNGEONS & DRAGONS. Players choose from a number of races, from dwarf to elf, half-orc to human, while assuming the quintessential roles of cleric, rogue, fighter, and wizard. Equipped with weapons, spells, and magic items, players begin their adventure along the famed Sword Coast, then expand to other locales across the Forgotten Realms, such as Baldur’s Gate, Neverwinter, and Waterdeep, in future expansions. Along the way, players level up their characters, opening access to additional equipment, feats, and more. Join the quest, and build your own legend! Ages: 13+ | Players: 2 - 6 |  Playtime: 60 - 90 minutes

$105.00

Dungeons and Dragons : Dragons Essentials Kit

The D&D Essentials Kit is the ideal second purchase for new players that have bought the Starter Set.
With the Essentials Kit, new players will learn to create characters of levels 1–6 and experience the thrill of being the Dungeon Masters. Contents:  64-page rulebook that teaches how to create characters of levels 1–6 and play the game. Includes the introduction of sidekick rules.Dragon of Icespire Peak, a 64-page introductory adventureDouble-sided poster map for use with the Dragon of Icespire Peak adventure (21” x 15”)Four-panel, folding Dungeon Master’s screen (33" × 8.5")6 blank character sheets11 polyhedral dice81 cards describing magic items, sidekicks, and other D&D game elements, plus a folding box to hold all the cardsCodes for D&D Beyond, the official digital toolset for D&D Ages: 12+ | Players: 2 - 6

$35.00

Dungeons and Dragons : Dungeon Master's Screen Reincarnated

Master the game with this indispensable tool for the world’s greatest roleplaying game. Lost is the poor soul borne aloft in the grip of the ancient red dragon featured in a spectacular panoramic vision by Tyler Jacobson on this durable, four-panel Dungeon Master’s Screen. The interior rules content on this new screen has been revisited and refreshed as a direct result of feedback received from D&D fans everywhere. The screen’s landscape orientation allows the Dungeon Master to easily see beyond the screen and reach over, even as it keeps die rolls and notes hidden from players. Provides an at-a-glance reference for the most relevant and often used in-game information, equipping Dungeon Masters of all skill levels with essential support. An excellent resource for new and existing Dungeons Masters to facilitate inspired adventures and an engaging play experience. Ages: 12+

$20.00

Dungeons and Dragons : Dungeon Masters Guide

Everything a Dungeon Master needs to weave legendary stories for the world’s greatest roleplaying game. The Dungeon Master’s Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy. Inside you’ll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!

$60.00

Dungeons and Dragons : Dungeon Mayhem card game

In this action-packed Dungeons & Dragons , you win by being the last adventurer standing. Play as one of four brave, quirky characters—Barbarian, Paladin, Rogue, or Wizard—battling it out in a dungeon full of treasure! With magic missiles flinging, dual daggers slinging, and spiked shields dinging, it's up to you to prove your adventurer has the guts to bring home the glory! Illustrations created by Kyle Ferrin in the four decks of cards represent Sutha the Skullcrusher (barbarian), Azzan the Mystic (wizard), Lia the Radiant (paladin), and Oriax the Clever (rogue). Pick one of these characters and play their mighty power cards such as Azzan’s Vampiric Touch to swap hit points with an opponent or Sutha’s Whirling Axes to heal yourself while dealing crushing damage to the rest of the party. Contents: Four 28-card decks , Four hit point trackers , Four hit point tokens Four reference cards & Sixteen damage tokens. Players: 2 - 4 |  Playtime: 10 minutes

$20.00

Dungeons and Dragons : Dungeon Mayhem Expansion Battle for Baldu

Dungeons and Dragons : Dungeon Mayhem Expansion Battle for Baldurs GateIn this expansion for the action-packed Dungeons & Dragons card game, you win by being the last adventurer standing. Battle for Baldur’s Gate is the first expansion for the wildly popular easy-to-learn, family-friendly card game Dungeon Mayhem. With new art by Jake Parker (founder of popular art challenge, Inktober) this expansion unleashes two brand new characters from Baldur’s Gate—beloved ranger Minsc with his miniature, giant space hamster, Boo, and the shapeshifting druid Jaheira.
Complete game rules not included.

$15.00

Dungeons and Dragons : Explorers Guide to Wildemount

Explorer’s Guide to Wildemount provides everything you need to play Dungeons & Dragons on the continent of Wildemount (set within the world of Exandria)—a land of war, betrayal, and swashbuckling adventure.   Comprised of four regions, Wildemount provides endless potential for adventure in a land of brewing conflict and incredible magic. Rising tensions boil over into all-out war between the politically dubious Dwendalian Empire and the light-worshiping wastefolk of Xhorhas, supplying a vibrant backdrop for any D&D campaign to explore.

Uncover a trove of new options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Critical Role—such as Vestiges of Divergence and the possibility manipulating magic of dunamancy.Start a campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system—a way to create character backstories rooted in Wildemount. Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.

$60.00

Dungeons and Dragons : Hoard of the Dragon Queen

Fight the War Against Draconic Oppression in this Adventure for the World’s Greatest Roleplaying Game. In an audacious bid for power the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together in the fight against the cult. Never before has the need for heroes been so desperate.

$35.00

Dungeons and Dragons : Lords of Waterdeep

Waterdeep, the City of Splendors—the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force! Lords of Waterdeep is a strategy board game for 2-5 players. You take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder—or help—the other lords by playing Intrigue cards to enact your carefully laid plans. Contents: Game board , Rule-book , 5 card stock player mats , 121 Intrigue, Quest, and Role cards , 130 wooden cubes, pawns, and score pieces , Wooden player markers , Card stock tiles and tokens representing buildings, gold coins, and victory points. Ages: 12+ | Players: 2 - 5 |  Playtime: 60 minutes

$70.00

Dungeons and Dragons : Mordenkainens Tome of Foes

One of the most powerful wizards in the Dungeons & Dragons multiverse shares some of his hard-won knowledge with fans in a new book full of lore and monsters for D&D fifth edition. Mordenkainen hails from the City of Greyhawk, but over the eons he has expanded his mastery of the major conflicts in the multiverse. Similar to 2016’s Volo’s Guide to Monsters, Mordenkainen’s Tome of Foes not only contains everything you need to run challenging new monsters at the table with your friends but also provides tons storytelling information on some of the most contentious relationships in the multiverse. You’ll learn more about the schism between drow and other elves, githyanki and githserai, and dwarves and duergar, in addition to reading about the incessant Blood War between demons and devils. Players will love to delve into Mordenkainen’s Tome of Foes to search for story hooks to use with their characters, as well as try out some of the player options for races like tieflings and elves, or maybe an otherworldly githyanki or githzerai. Dungeon Masters looking for inspiration and greater challenges for players who have reached higher levels of play will find much to explore in Tome of Foes.

$60.00

Dungeons and Dragons : Out of the Abyss

Dare to descend into the Underdark in this adventure for the world s greatest roleplaying game The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss. What steps through surprises even him, and from that moment on, the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations. Stop the madness before it consumes you! A Dungeons & Dragons(r) adventure for characters of levels 1 15"

$60.00

Dungeons and Dragons : Princes of the Apocalypse

Abolish an Ancient Evil Threatening Devastation in this Adventure for the World’s Greatest Role-playing Game Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets has assembled a cadre of cultists and creatures to serve them in the construction of four elemental temples of lethal design. It is up to adventurers from heroic factions such as the Emerald Enclave and the Order of the Gauntlet to discover where the true power of each prophet lay, and dismantle it before it comes boiling up to obliterate the Realms. An epic adventure for characters levels 1 – 15, the Elemental Evil story arc, Princes of the Apocalypse provides everything a Dungeon Master needs to create an exciting and memorable play experience. Includes new elemental spells and the element-touched genasi as a new playable race. Fans of the Dungeons & Dragons Role-playing Game can get a sample of what this product has in store for them through the D&D Encounters in-store play program. Adventure design and development by Sasquatch Game Studio LLC.

$60.00

Dungeons and Dragons : Spellbook Cards Bard

This deck of spell cards are an invaluable resource for any magic-user. Consult the entire deck when selecting new spells to learn, and after a long rest you can set aside those spells you want to prepare for the day. Each deck is made from thick laminated card so they will stand the test of time. Spell name and important info is easy to find for quick reference. Descriptive / Mechanical text is written in full wherever possible. When it isn’t, a Player’s Handbook page reference is given. Scaling spells have an additional section with details on how they improve. Card backs prominently display spell level for easy sorting. The Spell cards are highly durable and are made to last. Each card has a coating that protects them and makes them safe to use with dry erase markers. Contains all 128 Bard spell cards from level 1 to 9.

$29.00

Dungeons and Dragons : Spellbook Cards Cleric

Dungeons and Dragons : Spellbook Cards Cleric
This deck of spell cards are an invaluable resource for any magic-user. Consult the entire deck when selecting new spells to learn, and after a long rest you can set aside those spells you want to prepare for the day. Each deck is made from thick laminated card so they will stand the test of time. Spell name and important info is easy to find for quick reference. Descriptive / Mechanical text is written in full wherever possible. When it isn’t, a Player’s Handbook page reference is given. Scaling spells have an additional section with details on how they improve. Card backs prominently display spell level for easy sorting. The Spell cards are highly durable and are made to last. Each card has a coating that protects them and makes them safe to use with dry erase markers. Contains 153 Cleric spell and domain cards from cantrips to level 9 Ages: 12+

$34.00

Dungeons and Dragons : Spellbook Cards Martial Powers & Races

This deck of ability and spell cards is an invaluable resource for any barbarian, fighter or monk as well as player races with spell-like abilities. Each deck is made from thick laminated card so they will stand the test of time. Ability / Spell name and important info is easy to find for quick reference. Descriptive / Mechanical text is written in full wherever possible. When it isn’t, a Player’s Handbook page reference is given. Scaling spell-like abilities have an additional section with details on how they improve. Card backs prominently display class or race icons for easy sorting. The cards are highly durable and are made to last. Each card has a coating that protects them and makes them safe to use with dry erase markers. Contains 61 cards. 16 Battlemaster maneuvers, 3 Barbarian abilities, 19 Monk techniques and all of the spell-like racial abilities for Drow, High Elves, Forest Gnomes, and Tieflings from the Player’s Handbook; Genasi from the Elemental Evil Player’s Companion; and Aasimar, Firbolgs, Tritons, and Yuan-Ti from Volo’s Guide to Monsters.

$17.00

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